Player Matchup

Neith
Neith
Square I CDR
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
ToXFeeD1 I CDR
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Vini I CDR
Yemoja
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,500 Elo+

VS

Team Averages
Level 73
1,367 SR
1,181 Elo+
Neith
Neith
HiddenPharaoh5x
Neith
Level 121
God Stats
3W - 0L
1,285 SR
Queue Stats
67W - 84L
1,209 Elo+
Solo
Merlin
Merlin
NOT-CAW
Merlin
Level 33
God Stats
30W - 23L
1,653 SR
Queue Stats
206W - 204L
1,387 Elo+
Solo
Vulcan
Vulcan
streeetkiller987
Vulcan
Level 65
God Stats
2W - 8L
1,163 SR
Queue Stats
81W - 99L
946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
6,587
599
2,878
8,205
2,912
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

7
0 / 8 / 1
6,059
551
1,307
8,583
2,461
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Vini I CDR
Yemoja
9
1 / 1 / 1
7,503
682
3,298
9,137
3,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 5
7,811
710
5,279
5,269
1,848
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
NOT-CAW
Merlin
10
4 / 0 / 4
8,171
743
5,156
2,504
713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
8 / 1 / 5
8,903
809
8,686
4,897
1,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
16
16
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Merlin
NOT-CAW
Merlin
4
0
4
6
L
1
7
1
0.21
L
0
8
1
0.06
L
Yemoja
Vini I CDR
Yemoja
1
1
1
1.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,483
Damage
19,121
25,925
Taken
12,670
8,950
Mitigated
4,343
3,436
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,279
2,259
453
1,025
5,269
1,848
713
1,312
3,957
0
18,297
W
Merlin
NOT-CAW
Merlin
5,156
240
0
0
2,504
713
302
470
2,034
27,761
0
L
2,878
1,046
0
480
8,205
2,912
0
4,224
3,981
0
9,780
L
1,307
237
0
0
8,583
2,461
111
3,992
4,591
0
6,694
L
Yemoja
Vini I CDR
Yemoja
3,298
346
1,245
1,711
9,137
3,577
72
5,626
3,511
18,731
0
W
8,686
3,955
667
663
4,897
1,782
376
1,536
3,361
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
24,885
57
Minions Killed
126
0
Camps Cleared
0
531,053
Distance Traveled
560,395
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,811
710
32
3
0
178,009
3
W
Merlin
8,171
743
53
5
0
208,605
1
L
Neith
6,587
599
14
1
0
168,463
1
L
Thor
6,059
551
16
1
0
181,373
1
L
Yemoja
7,503
682
27
2
0
181,217
2
W
Vulcan
8,903
809
41
4
0
173,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role