Player Matchup

Anhur
Anhur
Diamond II
BsideU
Anhur
Diamond II
Level 155
God Stats
9W - 7L
1,372 SR
Queue Stats
221W - 205L
2,298 MMR
Solo
Merlin
Merlin
Diamond IV
Legiara
Merlin
Diamond IV
Level 160
God Stats
9W - 6L
1,802 SR
Queue Stats
104W - 92L
2,299 MMR
Solo
Anubis
Anubis
Diamond III
Lirikys
Anubis
Diamond III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 170L
2,233 MMR
Solo
Odin
Odin
Platinum I
NextReality
Odin
Platinum I
Level 149
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 5L
2,264 MMR
Solo
Fenrir
Fenrir
Diamond V
xSypRo
Fenrir
Diamond V
Level 160
God Stats
13W - 7L
1,876 SR
Queue Stats
293W - 288L
2,243 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,649 SR
2,267 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,542 SR
2,291 MMR
Tyr
Tyr
Diamond III
Anthro
Tyr
Diamond III
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
329W - 339L
2,210 MMR
Solo
Rama
Rama
Diamond IV
FreePcGam3r
Rama
Diamond IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 17L
2,571 MMR
Solo
Da Ji
Da Ji
Platinum I
Packett
Da Ji
Platinum I
Level 66
God Stats
1W - 3L
1,709 SR
Queue Stats
79W - 83L
2,208 MMR
Solo
Scylla
Scylla
Platinum III
PertreOnSmite
Scylla
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
2,187 MMR
Party 1
Terra
Terra
Platinum I
ZodOnSmite
Terra
Platinum I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 29L
2,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BsideU
Anhur
19
3 / 7 / 12
13,298
554
14,281
16,333
5,768
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Legiara
Merlin
20
11 / 1 / 9
16,258
677
17,471
7,819
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Lirikys
Anubis
20
6 / 6 / 8
14,179
591
20,044
20,021
10,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 0 / 14
15,598
650
22,171
15,122
20,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
xSypRo
Fenrir
18
4 / 3 / 11
13,398
558
7,932
17,969
17,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneYemojaHeimdallrThor

VS

Bans
BastetThe MorriganCamazotzUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Anthro
Tyr
18
0 / 5 / 4
11,754
490
7,654
28,758
30,374
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
13 / 6 / 2
13,311
555
22,152
19,203
5,902
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Packett
Da Ji
18
2 / 8 / 3
11,669
486
8,066
18,491
7,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
0 / 4 / 8
12,339
514
13,495
11,330
3,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
15
2 / 6 / 5
11,162
465
6,749
20,687
18,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
29
Kills
17
17
Deaths
29
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
Anthro
Tyr
0
5
4
0.4
W
Anhur
BsideU
Anhur
3
7
12
1.29
L
13
6
2
2.33
W
Merlin
Legiara
Merlin
11
1
9
15.5
W
Anubis
Lirikys
Anubis
6
6
8
1.67
W
5
0
14
12
L
Da Ji
Packett
Da Ji
2
8
3
0.44
L
0
4
8
1
L
Terra
2
6
5
0.75
W
Fenrir
xSypRo
Fenrir
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,899
Damage
58,116
77,264
Taken
98,469
58,442
Mitigated
65,230
23,839
Healing
24,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Anthro
Tyr
7,654
2,020
0
11,850
28,758
30,374
588
8,491
20,267
0
81,723
W
Anhur
BsideU
Anhur
14,281
8,203
0
3,120
16,333
5,768
3,731
2,318
14,015
0
93,647
L
22,152
19,278
0
4,837
19,203
5,902
665
6,941
12,262
0
76,942
W
Merlin
Legiara
Merlin
17,471
193
0
1,391
7,819
3,845
782
2,718
5,101
156,981
0
W
Anubis
Lirikys
Anubis
20,044
1,183
0
10,187
20,021
10,534
0
7,845
12,176
108,306
0
W
22,171
6,847
0
4,527
15,122
20,356
1,542
2,439
12,683
0
125,364
L
Da Ji
Packett
Da Ji
8,066
1,894
0
3,589
18,491
7,493
151
5,540
12,951
0
88,871
L
13,495
861
0
1,321
11,330
3,423
255
6,865
4,465
116,838
0
L
Terra
6,749
691
955
2,429
20,687
18,038
0
9,678
11,009
29,002
0
W
Fenrir
xSypRo
Fenrir
7,932
1,646
1,230
3,384
17,969
17,939
669
5,171
12,798
0
37,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,731
Gold Earned
60,235
793
Minions Killed
692
0
Camps Cleared
0
2,342,301
Distance Traveled
2,246,442
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,754
490
164
7
0
452,244
6
W
Anhur
13,298
554
134
6
0
415,890
9
L
Rama
13,311
555
117
5
0
413,257
7
W
Merlin
16,258
677
236
10
0
478,699
12
W
Anubis
14,179
591
154
6
0
416,772
6
W
Odin
15,598
650
222
9
0
509,832
5
L
Da Ji
11,669
486
133
6
0
435,728
8
L
Scylla
12,339
514
229
10
0
462,821
7
L
Terra
11,162
465
49
2
0
482,392
6
W
Fenrir
13,398
558
47
2
0
521,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role