Player Matchup

Eset
Eset
Platinum III
Joker_Frog
Eset
Platinum III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,991 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
ghgfddrt
Sun Wukong
Diamond IV
Level 144
God Stats
9W - 2L
1,500 SR
Queue Stats
547W - 523L
2,214 MMR
Solo
Izanami
Izanami
Diamond IV
iEurasia
Izanami
Diamond IV
Level 158
God Stats
1W - 1L
1,765 SR
Queue Stats
164W - 150L
2,297 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
khurzyyM
Ao Kuang
Diamond III
Level 89
God Stats
17W - 22L
1,796 SR
Queue Stats
572W - 568L
2,359 MMR
Solo
Merlin
Merlin
Masters
simplymajahoez
Merlin
Masters
Level 129
God Stats
25W - 29L
1,206 SR
Queue Stats
613W - 670L
2,393 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,553 SR
2,251 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,668 SR
2,248 MMR
King Arthur
King Arthur
Masters
BurdLR
King Arthur
Masters
Level 60
God Stats
7W - 10L
1,969 SR
Queue Stats
144W - 141L
2,457 MMR
Solo
Achilles
Achilles
Platinum I
HmR-Kirito
Achilles
Platinum I
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
325W - 315L
2,128 MMR
Solo
Jing Wei
Jing Wei
Grandmaster
INF1NITY91
Jing Wei
Grandmaster
Level 38
God Stats
5W - 6L
1,500 SR
Queue Stats
133W - 126L
2,771 MMR
Solo
Cerberus
Cerberus
Platinum III
Judeasy_
Cerberus
Platinum III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 260L
1,972 MMR
Party 1
Janus
Janus
Platinum III
iNeoTz_
Janus
Platinum III
Level 159
God Stats
14W - 15L
1,869 SR
Queue Stats
257W - 258L
1,910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 7
11,700
450
10,579
18,815
6,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ghgfddrt
Sun Wukong
20
3 / 2 / 9
15,033
578
16,849
24,499
30,853
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
iEurasia
Izanami
20
7 / 6 / 4
15,635
601
17,779
20,335
8,010
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
khurzyyM
Ao Kuang
20
7 / 6 / 4
16,212
624
13,229
22,418
7,288
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 3 / 8
16,639
640
23,844
12,976
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoThorPersephoneHeimdallrOdin

VS

Bans
BastetKumbhakarnaYemojaGebHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurdLR
King Arthur
19
2 / 1 / 7
12,871
495
14,005
21,799
25,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
HmR-Kirito
Achilles
20
8 / 6 / 8
13,999
538
17,435
25,751
16,631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
INF1NITY91
Jing Wei
20
6 / 6 / 7
13,754
529
17,175
19,974
8,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Judeasy_
Cerberus
18
8 / 5 / 10
13,640
525
12,849
26,604
30,422
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
iNeoTz_
Janus
20
5 / 6 / 12
13,692
527
14,606
15,153
6,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
24
Kills
29
29
Deaths
24
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BurdLR
King Arthur
2
1
7
5.5
L
Achilles
HmR-Kirito
Achilles
8
6
8
2
L
Jing Wei
INF1NITY91
Jing Wei
6
6
7
1.58
W
1
12
7
0.38
L
Cerberus
Judeasy_
Cerberus
8
5
10
2.6
W
Sun Wukong
ghgfddrt
Sun Wukong
3
2
9
3.75
W
Izanami
iEurasia
Izanami
7
6
4
1.5
L
Janus
iNeoTz_
Janus
5
6
12
1.83
W
Ao Kuang
khurzyyM
Ao Kuang
7
6
4
1.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,280
Damage
76,070
99,043
Taken
109,281
58,714
Mitigated
87,577
34,219
Healing
25,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BurdLR
King Arthur
14,005
1,894
0
7,887
21,799
25,607
0
9,808
11,991
591
85,116
L
Achilles
HmR-Kirito
Achilles
17,435
6,820
0
7,588
25,751
16,631
126
9,401
16,350
0
105,171
L
Jing Wei
INF1NITY91
Jing Wei
17,175
13,261
0
5,953
19,974
8,402
1,020
8,078
11,896
0
109,513
W
10,579
967
1,483
3,989
18,815
6,877
1,075
8,616
10,199
40,097
0
L
Cerberus
Judeasy_
Cerberus
12,849
767
0
3,821
26,604
30,422
0
14,293
12,311
33,478
243
W
Sun Wukong
ghgfddrt
Sun Wukong
16,849
3,367
0
12,171
24,499
30,853
1,112
5,247
19,030
0
95,665
W
Izanami
iEurasia
Izanami
17,779
10,429
0
6,075
20,335
8,010
9,322
3,038
17,135
0
133,195
L
Janus
iNeoTz_
Janus
14,606
1,368
0
125
15,153
6,515
759
6,072
9,081
99,154
0
W
Ao Kuang
khurzyyM
Ao Kuang
13,229
3,320
0
8,982
22,418
7,288
1,229
8,011
14,407
103,260
0
W
23,844
145
0
1,519
12,976
5,686
1,519
2,900
10,076
139,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,219
Gold Earned
67,956
751
Minions Killed
701
0
Camps Cleared
0
2,277,300
Distance Traveled
2,526,816
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,871
495
163
6
0
494,034
2
L
Achilles
13,999
538
138
5
0
550,855
6
L
Jing Wei
13,754
529
173
7
0
484,712
4
W
Eset
11,700
450
54
2
0
341,749
7
L
Cerberus
13,640
525
48
2
0
493,953
10
W
Sun Wukong
15,033
578
144
6
0
509,307
8
W
Izanami
15,635
601
193
7
0
468,362
7
L
Janus
13,692
527
179
7
0
503,262
4
W
Ao Kuang
16,212
624
148
6
0
485,291
12
W
Merlin
16,639
640
212
8
0
472,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role