Player Matchup

King Arthur
King Arthur
Megomc
King Arthur
Level 26
God Stats
1W - 0L
1,325 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Neith
Neith
RudaLaMaruda
Neith
Level 15
God Stats
20W - 9L
1,747 SR
Queue Stats
28W - 14L
1,657 Elo+
Solo
Medusa
Medusa
Вулондир
Medusa
Level 5
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 15
1,600 SR
1,552 Elo+

VS

Team Averages
Level 16
1,587 SR
1,423 Elo+
Hachiman
Hachiman
Slayerking300
Hachiman
Level 28
God Stats
22W - 14L
1,556 SR
Queue Stats
93W - 91L
1,448 Elo+
Solo
Ullr
Ullr
hardox8
Ullr
Level 17
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 2
Ymir
Ymir
plenary-quip1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Megomc
King Arthur
10
5 / 2 / 9
8,617
783
4,301
8,301
7,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
9 / 0 / 7
9,396
854
13,893
4,969
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
5 / 2 / 8
8,118
738
5,766
6,648
1,943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Slayerking300
Hachiman
10
4 / 4 / 0
7,813
710
7,705
8,546
2,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
hardox8
Ullr
7
0 / 9 / 1
6,274
570
3,301
10,762
3,120
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 6 / 2
6,381
580
1,884
9,228
3,375
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Megomc
King Arthur
5
2
9
4.75
W
9
0
7
12.5
L
Hachiman
Slayerking300
Hachiman
4
4
0
1
L
Ullr
hardox8
Ullr
0
9
1
0.06
L
0
6
2
0.17
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
12,890
19,918
Taken
28,536
10,791
Mitigated
8,781
3,965
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Megomc
King Arthur
4,301
837
0
1,321
8,301
7,219
188
1,056
7,245
0
14,728
W
13,893
7,105
0
2,644
4,969
1,629
1,360
424
4,545
0
40,671
L
Hachiman
Slayerking300
Hachiman
7,705
3,402
0
1,102
8,546
2,286
0
0
8,546
0
30,625
L
Ullr
hardox8
Ullr
3,301
2,017
393
181
10,762
3,120
0
24
10,738
0
12,074
L
1,884
519
0
568
9,228
3,375
0
0
9,228
4,209
0
W
5,766
2,473
0
0
6,648
1,943
1,050
404
6,244
0
19,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
20,468
117
Minions Killed
76
0
Camps Cleared
0
580,960
Distance Traveled
464,063
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,617
783
18
2
0
221,541
0
W
Neith
9,396
854
76
7
0
175,824
0
L
Hachiman
7,813
710
52
5
0
186,597
4
L
Ullr
6,274
570
21
2
0
142,540
2
L
Ymir
6,381
580
3
0
0
134,926
1
W
Medusa
8,118
738
23
2
0
183,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role