Player Matchup

Merlin
Merlin
Han_Trollo89
Merlin
Level 69
God Stats
10W - 14L
1,536 SR
Queue Stats
48W - 52L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
MannOnTheeMoon
Cernunnos
Level 29
God Stats
7W - 6L
1,554 SR
Queue Stats
38W - 37L
1,498 Elo+
Party 1
Bacchus
Bacchus
MrPillastro
Bacchus
Level 28
God Stats
2W - 0L
1,654 SR
Queue Stats
67W - 63L
1,507 Elo+
Party 1
Team Averages
Level 42
1,581 SR
1,513 Elo+

VS

Team Averages
Level 61
1,541 SR
1,489 Elo+
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
beanjameen
Ares
Level 87
God Stats
6W - 7L
1,623 SR
Queue Stats
59W - 66L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 3 / 13
9,344
719
5,164
6,594
1,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MannOnTheeMoon
Cernunnos
12
10 / 3 / 4
10,063
774
8,984
9,207
2,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MrPillastro
Bacchus
11
8 / 2 / 10
9,777
752
8,909
8,104
4,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 7 / 1
9,283
714
5,260
11,646
4,055
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
11
2 / 9 / 3
9,081
699
5,498
11,762
3,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 5 / 0
7,551
581
3,419
6,809
2,490
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
7
8
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
1
0.5
L
Janus
 
Janus
2
9
3
0.39
W
Merlin
3
3
13
3.17
W
Cernunnos
MannOnTheeMoon
Cernunnos
10
3
4
4
W
Bacchus
MrPillastro
Bacchus
8
2
10
6.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
14,177
23,905
Taken
30,217
9,546
Mitigated
10,018
4,464
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,260
1,260
0
545
11,646
4,055
0
5,386
6,260
0
24,540
L
Janus
 
Janus
5,498
380
0
0
11,762
3,473
0
4,931
6,831
28,883
0
W
Merlin
5,164
408
0
1,371
6,594
1,936
536
2,494
4,100
30,462
0
W
Cernunnos
MannOnTheeMoon
Cernunnos
8,984
6,388
729
2,364
9,207
2,925
1,215
3,407
5,800
0
33,578
W
Bacchus
MrPillastro
Bacchus
8,909
1,227
0
0
8,104
4,685
417
3,048
5,056
17,700
0
L
3,419
203
0
688
6,809
2,490
0
3,780
3,029
11,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
25,915
126
Minions Killed
92
0
Camps Cleared
0
659,948
Distance Traveled
513,887
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,283
714
36
3
0
206,336
2
L
Janus
9,081
699
41
3
0
166,223
1
W
Merlin
9,344
719
46
4
0
216,908
0
W
Cernunnos
10,063
774
57
4
0
190,117
0
W
Bacchus
9,777
752
23
2
0
252,923
0
L
Ares
7,551
581
15
1
0
141,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role