Player Matchup

Baron Samedi
Baron Samedi
Gold V
Creative Cactus
Baron Samedi
Gold V
Level 125
God Stats
5W - 5L
1,834 SR
Queue Stats
16W - 17L
1,620 MMR
Party 1
Ymir
Ymir
Gold I
Lurksquatch
Ymir
Gold I
Level 118
God Stats
2W - 0L
1,727 SR
Queue Stats
6W - 2L
1,708 MMR
Party 1
Chaac
Chaac
Platinum I
oP JoTa
Chaac
Platinum I
Level 137
God Stats
3W - 4L
1,322 SR
Queue Stats
56W - 66L
1,895 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,628 SR
1,741 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,500 SR
1,726 MMR
Neith
Neith
Gold I
RaiD Dariio
Neith
Gold I
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,750 MMR
Party 2
Hel
Hel
Gold IV
Vshepy2
Hel
Gold IV
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 242L
1,683 MMR
Solo
Chang'e
Chang'e
Gold I
iTry Commando
Chang'e
Gold I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Creative Cactus
Baron Samedi
15
6 / 7 / 6
14,247
648
10,826
15,157
7,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 11
15,282
695
10,690
23,232
24,311
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
oP JoTa
Chaac
17
9 / 5 / 7
15,775
717
28,110
27,307
21,306
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AchillesBacchusPersephoneKumbhakarnaOdin

VS

Bans
HeimdallrAthenaVulcanYemojaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
15,266
694
23,664
17,662
6,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
13
1 / 6 / 8
14,503
659
5,939
22,292
14,129
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
16
7 / 8 / 5
14,974
681
16,458
22,650
7,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
18
Kills
16
17
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Creative Cactus
Baron Samedi
6
7
6
1.29
W
3
5
11
1.7
L
8
4
2
2.25
L
Hel
1
6
8
0.83
L
Chang'e
7
8
5
1.19
W
Chaac
oP JoTa
Chaac
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,626
Damage
46,061
65,696
Taken
62,604
52,734
Mitigated
27,816
22,565
Healing
25,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Creative Cactus
Baron Samedi
10,826
949
1,564
2,400
15,157
7,117
1,262
6,755
8,402
57,983
0
W
10,690
1,371
0
4,322
23,232
24,311
668
8,161
15,071
38,202
0
L
23,664
12,224
0
3,439
17,662
6,574
2,445
6,675
10,987
0
80,041
L
Hel
5,939
241
5,930
7,390
22,292
14,129
288
6,875
15,417
21,525
0
L
Chang'e
16,458
1,237
2,022
6,523
22,650
7,113
1,337
7,991
14,659
68,123
0
W
Chaac
oP JoTa
Chaac
28,110
5,699
0
14,279
27,307
21,306
990
7,511
19,796
0
100,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
44,743
257
Minions Killed
240
0
Camps Cleared
0
1,082,146
Distance Traveled
1,133,854
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,247
648
77
4
0
335,201
7
W
Ymir
15,282
695
60
3
0
364,329
5
L
Neith
15,266
694
135
6
0
368,534
2
L
Hel
14,503
659
25
1
0
391,770
5
L
Chang'e
14,974
681
80
4
0
373,550
0
W
Chaac
15,775
717
120
5
0
382,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role