Player Matchup

Baron Samedi
Baron Samedi
Enchantmxnt
Baron Samedi
Level 40
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 17L
1,607 Elo+
Party 2
Artemis
Artemis
KotaRips
Artemis
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 17L
1,730 Elo+
Party 2
Kuzenbo
Kuzenbo
jah-3000
Kuzenbo
Level 68
God Stats
2W - 3L
1,276 SR
Queue Stats
15W - 15L
1,553 Elo+
Party 2
Team Averages
Level 57
1,354 SR
1,630 Elo+

VS

Team Averages
Level 84
1,574 SR
1,496 Elo+
Neith
Neith
DEEViOUSMiND
Neith
Level 86
God Stats
10W - 19L
1,474 SR
Queue Stats
22W - 34L
1,450 Elo+
Solo
King Arthur
King Arthur
Thee Halfrican
King Arthur
Level 83
God Stats
36W - 31L
1,632 SR
Queue Stats
306W - 317L
1,570 Elo+
Party 1
Merlin
Merlin
pimplizard38
Merlin
Level 82
God Stats
29W - 22L
1,615 SR
Queue Stats
204W - 207L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enchantmxnt
Baron Samedi
19
12 / 4 / 9
18,724
693
25,853
23,554
13,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
KotaRips
Artemis
17
8 / 8 / 10
17,348
643
24,782
23,665
9,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
jah-3000
Kuzenbo
18
6 / 4 / 19
17,905
663
19,681
39,620
71,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 5
17,580
651
25,448
22,116
8,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Thee Halfrican
King Arthur
15
4 / 10 / 10
16,401
607
19,741
37,599
46,936
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
17
4 / 8 / 9
16,454
609
23,718
24,907
9,161
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
26
Kills
16
16
Deaths
26
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
W
Baron Samedi
Enchantmxnt
Baron Samedi
12
4
9
4.13
W
Artemis
KotaRips
Artemis
8
8
10
1.63
L
King Arthur
Thee Halfrican
King Arthur
4
10
10
0.9
W
Kuzenbo
jah-3000
Kuzenbo
6
4
19
3.88
L
Merlin
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,316
Damage
68,907
86,839
Taken
84,622
94,589
Mitigated
65,022
28,827
Healing
24,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,448
9,893
862
8,006
22,116
8,925
777
12,342
9,774
0
91,733
W
Baron Samedi
Enchantmxnt
Baron Samedi
25,853
2,976
6,583
11,201
23,554
13,248
1,275
6,979
16,575
99,375
0
W
Artemis
KotaRips
Artemis
24,782
12,051
929
7,140
23,665
9,699
1,683
7,401
16,264
0
80,375
L
King Arthur
Thee Halfrican
King Arthur
19,741
2,400
0
10,443
37,599
46,936
330
21,913
15,686
0
69,200
W
Kuzenbo
jah-3000
Kuzenbo
19,681
5,124
0
2,974
39,620
71,642
491
9,417
30,203
45,159
0
L
Merlin
23,718
1,065
0
4,878
24,907
9,161
574
11,641
13,266
110,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,977
Gold Earned
50,435
262
Minions Killed
336
0
Camps Cleared
0
1,297,920
Distance Traveled
1,164,451
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,580
651
124
5
0
364,296
5
W
Baron Samedi
18,724
693
128
5
0
438,561
2
W
Artemis
17,348
643
99
4
0
383,269
0
L
King Arthur
16,401
607
70
3
0
390,943
4
W
Kuzenbo
17,905
663
35
1
0
476,090
1
L
Merlin
16,454
609
142
5
0
409,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role