Player Matchup

Heimdallr
Heimdallr
DeadxKombat
Heimdallr
Level 94
God Stats
5W - 2L
1,703 SR
Queue Stats
56W - 64L
1,759 Elo+
Party 2
King Arthur
King Arthur
sylvanoose
King Arthur
Level 105
God Stats
4W - 6L
1,280 SR
Queue Stats
47W - 36L
1,638 Elo+
Solo
Ra
Ra
zman4427
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,666 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,688 Elo+

VS

Team Averages
Level 114
1,439 SR
1,664 Elo+
Vulcan
Vulcan
Dillman91
Vulcan
Level 89
God Stats
15W - 21L
1,500 SR
Queue Stats
612W - 541L
1,614 Elo+
Solo
Medusa
Medusa
Dudemun
Medusa
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
69W - 66L
1,775 Elo+
Party 1
Hercules
Hercules
echo784512
Hercules
Level 125
God Stats
2W - 1L
1,316 SR
Queue Stats
36W - 19L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadxKombat
Heimdallr
17
6 / 8 / 6
17,654
631
17,002
24,774
11,862
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
sylvanoose
King Arthur
15
0 / 10 / 8
14,989
535
16,364
36,579
45,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 3 / 3
18,420
658
27,233
19,793
8,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dillman91
Vulcan
17
8 / 6 / 6
17,517
626
23,541
16,894
6,310
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Dudemun
Medusa
18
9 / 5 / 8
18,560
663
27,731
18,138
6,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
echo784512
Hercules
17
4 / 3 / 16
17,294
618
19,913
38,842
50,012
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
14
Kills
21
21
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeadxKombat
Heimdallr
6
8
6
1.13
W
Vulcan
Dillman91
Vulcan
8
6
6
1.83
W
Medusa
Dudemun
Medusa
9
5
8
2.6
W
Hercules
echo784512
Hercules
4
3
16
4
L
King Arthur
sylvanoose
King Arthur
0
10
8
0.4
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,599
Damage
71,185
81,146
Taken
73,874
66,442
Mitigated
62,551
34,155
Healing
25,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeadxKombat
Heimdallr
17,002
6,759
0
3,919
24,774
11,862
1,602
5,233
19,541
0
96,371
W
Vulcan
Dillman91
Vulcan
23,541
10,542
0
5,664
16,894
6,310
876
6,751
10,143
84,215
0
W
Medusa
Dudemun
Medusa
27,731
13,384
0
3,106
18,138
6,229
1,457
5,128
13,006
0
114,016
W
Hercules
echo784512
Hercules
19,913
2,761
0
16,734
38,842
50,012
895
15,814
23,028
0
54,542
L
King Arthur
sylvanoose
King Arthur
16,364
1,694
0
6,690
36,579
45,625
59
12,285
24,294
1,026
41,106
L
27,233
2,526
11,466
12,080
19,793
8,955
279
6,081
13,712
131,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,063
Gold Earned
53,371
363
Minions Killed
345
0
Camps Cleared
0
1,652,609
Distance Traveled
1,634,356
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
17,654
631
98
4
0
565,273
4
W
Vulcan
17,517
626
135
5
0
499,302
3
W
Medusa
18,560
663
148
5
0
566,114
5
W
Hercules
17,294
618
62
2
0
568,940
4
L
King Arthur
14,989
535
26
1
0
523,565
5
L
Ra
18,420
658
239
9
0
563,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role