Player Matchup

Neith
Neith
 
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
Instakill_sss
Bastet
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 37L
1,136 Elo+
Solo
Artemis
Artemis
Squishybnana
Artemis
Level 14
God Stats
47W - 64L
1,366 SR
Queue Stats
48W - 66L
1,386 Elo+
Solo
Hera
Hera
village103
Hera
Level 22
God Stats
2W - 2L
1,578 SR
Queue Stats
388W - 523L
1,354 Elo+
Solo
Team Averages
Level 12
1,489 SR
1,375 Elo+

VS

Team Averages
Level 27
1,501 SR
1,421 Elo+
Serqet
Serqet
AC_Nacelot-17
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo
Freya
Freya
BGuNz E xRaGe
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,716 Elo+
Party 1
Medusa
Medusa
HEFTY 78o
Medusa
Level 85
God Stats
4W - 2L
1,778 SR
Queue Stats
314W - 307L
1,394 Elo+
Party 1
Set
Set
Yhorn_207
Set
Level 6
God Stats
1W - 1L
1,134 SR
Queue Stats
6W - 11L
1,069 Elo+
Solo
Pele
Pele
blueskywalker555
Pele
Level 24
God Stats
7W - 2L
1,593 SR
Queue Stats
19W - 13L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 19 / 2
9,826
378
6,129
18,850
3,899
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
 
Discordia
12
0 / 17 / 5
9,751
375
1,886
14,582
2,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

20
18 / 6 / 0
17,547
675
28,731
22,358
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Squishybnana
Artemis
17
3 / 14 / 2
11,781
453
8,957
20,215
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 13 / 1
10,872
418
13,415
17,863
4,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 16
13,855
533
9,438
14,276
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 4 / 8
14,891
573
14,433
24,885
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
HEFTY 78o
Medusa
20
15 / 5 / 8
15,576
599
19,123
17,212
6,752
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 6 / 17
14,079
542
12,801
18,541
6,692
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 3 / 5
17,705
681
24,823
25,288
10,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
22
Kills
66
69
Deaths
24
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
19
2
0.11
L
Discordia
 
Discordia
0
17
5
0.15
W
10
6
16
3
W
11
4
8
3.75
W
Medusa
HEFTY 78o
Medusa
15
5
8
3.8
L
18
6
0
3
L
Artemis
Squishybnana
Artemis
3
14
2
0.29
W
11
6
17
3.25
W
19
3
5
7.17
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,118
Damage
80,618
93,868
Taken
100,202
23,654
Mitigated
38,545
8,521
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,129
3,978
0
170
18,850
3,899
474
2,756
14,828
0
22,961
L
Discordia
 
Discordia
1,886
1,004
0
0
14,582
2,810
0
2,503
11,995
14,054
0
W
9,438
2,534
0
108
14,276
4,951
1,862
3,108
11,168
0
46,602
W
14,433
4,190
0
11,736
24,885
9,870
795
1,711
23,174
115,899
0
W
Medusa
HEFTY 78o
Medusa
19,123
8,280
0
1,000
17,212
6,752
8,595
2,967
14,245
0
123,080
L
28,731
12,152
0
2,653
22,358
6,757
1,366
1,657
20,469
0
92,709
L
Artemis
Squishybnana
Artemis
8,957
4,189
0
2,436
20,215
6,075
1,627
5,715
14,309
84
56,598
W
12,801
6,592
0
1,333
18,541
6,692
1,642
5,880
12,661
0
49,636
W
24,823
8,014
219
9,966
25,288
10,280
3,374
1,719
23,569
0
133,011
L
13,415
4,198
0
3,262
17,863
4,113
1,180
1,802
16,001
72,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
76,106
381
Minions Killed
672
0
Camps Cleared
0
1,948,715
Distance Traveled
2,391,327
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,826
378
38
1
0
376,534
2
L
Discordia
9,751
375
18
1
0
288,731
2
W
Serqet
13,855
533
88
3
0
494,103
6
W
Freya
14,891
573
151
6
0
470,177
0
W
Medusa
15,576
599
190
7
0
440,478
0
L
Bastet
17,547
675
119
5
0
516,193
3
L
Artemis
11,781
453
87
3
0
336,705
0
W
Set
14,079
542
63
2
0
514,794
0
W
Pele
17,705
681
180
7
0
471,775
2
L
Hera
10,872
418
119
5
0
430,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role