Player Matchup

Fenrir
Fenrir
CodyyAk
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,565 Elo+
Party 2
Hades
Hades
GingaNinja7586
Hades
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,779 Elo+
Party 2
Odin
Odin
LittleStes
Odin
Level 49
God Stats
74W - 50L
1,595 SR
Queue Stats
315W - 320L
1,623 Elo+
Solo
Team Averages
Level 47
1,532 SR
1,656 Elo+

VS

Team Averages
Level 120
1,451 SR
1,488 Elo+
Hun Batz
Hun Batz
Moskarth
Hun Batz
Level 89
God Stats
2W - 1L
1,361 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Guan Yu
Guan Yu
Some Hitmarkers
Guan Yu
Level 129
God Stats
13W - 12L
1,319 SR
Queue Stats
194W - 188L
1,602 Elo+
Party 1
Hera
Hera
ra9edbeast
Hera
Level 143
God Stats
6W - 6L
1,672 SR
Queue Stats
883W - 891L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CodyyAk
Fenrir
12
9 / 5 / 5
11,419
761
13,015
19,608
18,850
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
3 / 7 / 8
10,432
695
7,077
13,388
5,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 10
10,855
724
8,534
13,056
7,966
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Moskarth
Hun Batz
13
7 / 4 / 6
11,606
774
11,349
8,669
3,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
6 / 5 / 9
11,202
747
12,518
16,664
16,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 6 / 8
10,514
701
10,933
11,545
5,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
17
17
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CodyyAk
Fenrir
9
5
5
2.3
L
3
7
8
1
L
3
5
10
1.6
W
Hun Batz
Moskarth
Hun Batz
7
4
6
2.5
W
6
5
9
2.1
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
34,800
46,052
Taken
36,878
32,504
Mitigated
26,085
12,143
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CodyyAk
Fenrir
13,015
5,589
0
5,335
19,608
18,850
0
3,867
15,741
0
28,100
L
7,077
687
652
3,695
13,388
5,688
0
3,781
9,607
37,454
0
L
8,534
2,176
902
1,559
13,056
7,966
0
3,578
9,478
0
34,389
W
Hun Batz
Moskarth
Hun Batz
11,349
3,371
0
588
8,669
3,491
1,704
1,535
7,134
0
53,460
W
12,518
1,715
1,499
5,249
16,664
16,844
1,041
3,528
13,136
0
25,146
W
10,933
2,921
0
1,737
11,545
5,750
561
2,073
9,472
36,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
33,322
115
Minions Killed
174
0
Camps Cleared
0
809,036
Distance Traveled
854,369
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,419
761
20
1
0
291,250
1
L
Hades
10,432
695
58
4
0
232,391
3
L
Odin
10,855
724
37
2
0
285,395
1
W
Hun Batz
11,606
774
90
6
0
294,100
3
W
Guan Yu
11,202
747
21
1
0
291,891
1
W
Hera
10,514
701
63
4
0
268,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role