Player Matchup

Nu Wa
Nu Wa
Bronze III
BambiButter
Nu Wa
Bronze III
Level 121
God Stats
1W - 4L
1,648 SR
Queue Stats
15W - 16L
1,500 MMR
Party 1
Arachne
Arachne
Bronze II
Bambibuttasauce
Arachne
Bronze II
Level 87
God Stats
19W - 26L
1,566 SR
Queue Stats
102W - 116L
705 MMR
Party 1
Izanami
Izanami
Bronze III
Powermanofgod
Izanami
Bronze III
Level 65
God Stats
2W - 3L
1,693 SR
Queue Stats
4W - 9L
679 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,636 SR
961 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,430 SR
536 MMR
Chaac
Chaac
Bronze III
Topbboy11
Chaac
Bronze III
Level 49
God Stats
3W - 10L
1,478 SR
Queue Stats
317W - 279L
565 MMR
Solo
Sol
Sol
Bronze III
judaslize1
Sol
Bronze III
Level 118
God Stats
5W - 11L
1,501 SR
Queue Stats
199W - 282L
460 MMR
Solo
Anhur
Anhur
Bronze III
oldmanROBERTO
Anhur
Bronze III
Level 129
God Stats
30W - 75L
1,311 SR
Queue Stats
130W - 243L
584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 9
10,398
650
10,898
12,010
3,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
11 / 10 / 5
13,264
829
16,064
18,983
6,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
14
7 / 9 / 7
12,245
765
12,976
15,145
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ZeusKumbhakarnaKukulkanBacchusAnubis

VS

Bans
Baron SamediHadesAh Muzen CabScyllaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Topbboy11
Chaac
14
16 / 6 / 4
12,980
811
11,987
20,268
10,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 6 / 11
11,307
707
12,785
14,429
5,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
6 / 8 / 15
12,109
757
9,640
17,654
6,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
19
Kills
26
27
Deaths
20
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
8
9
0.69
W
11
10
5
1.35
W
Izanami
7
9
7
1.17
L
Chaac
Topbboy11
Chaac
16
6
4
3
L
4
6
11
1.58
L
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
34,412
46,138
Taken
52,351
15,165
Mitigated
21,732
8,458
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,898
3,470
297
1,116
12,010
3,348
578
3,071
8,939
35,132
0
W
16,064
11,759
600
4,486
18,983
6,725
60
6,368
12,615
0
41,094
W
Izanami
12,976
9,827
313
1,646
15,145
5,092
2,510
3,450
11,695
0
48,437
L
Chaac
Topbboy11
Chaac
11,987
4,096
508
7,655
20,268
10,193
447
3,980
16,288
0
33,433
L
12,785
2,794
603
4,694
14,429
5,458
509
3,245
11,184
46,671
0
L
9,640
3,462
392
4,469
17,654
6,081
656
3,776
13,878
0
32,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
36,396
172
Minions Killed
174
0
Camps Cleared
0
697,057
Distance Traveled
736,137
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,398
650
50
3
0
209,797
0
W
Arachne
13,264
829
37
2
0
279,900
0
W
Izanami
12,245
765
85
5
0
207,360
0
L
Chaac
12,980
811
43
3
0
289,641
0
L
Sol
11,307
707
71
4
0
219,788
0
L
Anhur
12,109
757
60
4
0
226,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role