Player Matchup

Da Ji
Da Ji
Skchey
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 3
Hou Yi
Hou Yi
Sycothik
Hou Yi
Level 106
God Stats
2W - 0L
1,719 SR
Queue Stats
13W - 12L
1,462 Elo+
Party 3
Odin
Odin
dwarfluv
Odin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 103L
1,767 Elo+
Party 1
Sol
Sol
snailteeth
Sol
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
119W - 126L
1,767 Elo+
Party 1
Merlin
Merlin
type2diabetes11
Merlin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,454 Elo+
Solo
Team Averages
Level 93
1,544 SR
1,582 Elo+

VS

Team Averages
Level 95
1,550 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
Glazer
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,567 Elo+
Party 2
Vulcan
Vulcan
Guney
Vulcan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,451 Elo+
Party 2
Nox
Nox
Ludes
Nox
Level 125
God Stats
3W - 2L
1,752 SR
Queue Stats
61W - 60L
1,612 Elo+
Party 2
Tyr
Tyr
MrPhantastic01
Tyr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,712 Elo+
Solo
Scylla
Scylla
VOHIBA
Scylla
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 218L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Skchey
Da Ji
19
9 / 9 / 10
14,246
648
12,274
17,065
8,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Sycothik
Hou Yi
20
9 / 7 / 16
14,773
672
17,887
22,718
9,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
20
4 / 6 / 26
14,276
649
12,004
28,784
22,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 19
15,625
710
19,130
27,523
10,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 2 / 17
17,330
788
33,396
13,984
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Glazer
Cu Chulainn
19
1 / 10 / 11
12,750
580
9,012
27,222
27,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
Guney
Vulcan
20
15 / 6 / 7
16,574
753
39,614
16,481
8,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
Ludes
Nox
20
5 / 9 / 14
14,217
646
18,627
19,836
9,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 10 / 10
14,259
648
16,126
26,422
29,397
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
VOHIBA
Scylla
20
3 / 9 / 12
13,604
618
13,436
18,284
10,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
83
44
Kills
29
29
Deaths
44
88
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Glazer
Cu Chulainn
1
10
11
0.65
L
Vulcan
Guney
Vulcan
15
6
7
3.08
L
Nox
Ludes
Nox
5
9
14
1.33
L
5
10
10
1
W
Da Ji
Skchey
Da Ji
9
9
10
1.56
W
Hou Yi
Sycothik
Hou Yi
9
7
16
2.43
L
Scylla
VOHIBA
Scylla
3
9
12
1
W
Odin
4
6
26
2.83
W
9
5
19
3.7
W
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,691
Damage
96,815
110,074
Taken
108,245
56,871
Mitigated
83,998
48,161
Healing
24,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Glazer
Cu Chulainn
9,012
2,099
1,945
2,846
27,222
27,184
0
14,050
13,172
0
25,195
L
Vulcan
Guney
Vulcan
39,614
9,899
393
1,938
16,481
8,027
93
8,046
8,435
64,268
0
L
Nox
Ludes
Nox
18,627
335
3,615
3,861
19,836
9,124
1,296
10,082
9,754
40,673
0
L
16,126
1,900
163
7,008
26,422
29,397
1,227
11,907
14,515
1,696
33,340
W
Da Ji
Skchey
Da Ji
12,274
1,752
3,142
1,887
17,065
8,381
949
8,755
8,310
0
17,483
W
Hou Yi
Sycothik
Hou Yi
17,887
6,837
2,985
5,826
22,718
9,519
1,687
14,667
8,051
0
43,555
L
Scylla
VOHIBA
Scylla
13,436
48
1,536
1,259
18,284
10,266
21
8,441
9,843
35,364
0
W
Odin
12,004
3,174
4,586
4,673
28,784
22,483
986
19,396
9,388
0
33,282
W
19,130
3,294
3,192
12,034
27,523
10,105
2,002
20,265
7,258
62,158
0
W
33,396
186
4,598
5,238
13,984
6,383
849
9,257
4,727
66,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,250
Gold Earned
71,404
264
Minions Killed
211
0
Camps Cleared
0
1,866,451
Distance Traveled
1,756,344
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,750
580
37
2
0
318,890
2
L
Vulcan
16,574
753
50
2
0
363,032
0
L
Nox
14,217
646
49
2
0
345,975
2
L
Tyr
14,259
648
37
2
0
372,176
0
W
Da Ji
14,246
648
10
0
0
342,373
3
W
Hou Yi
14,773
672
58
3
0
362,459
4
L
Scylla
13,604
618
38
2
0
356,271
0
W
Odin
14,276
649
47
2
0
434,102
2
W
Sol
15,625
710
73
3
0
334,380
1
W
Merlin
17,330
788
76
3
0
393,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role