Player Matchup

Awilix
Awilix
Gold IV
HAZARD_By_NATURE
Awilix
Gold IV
Level 109
God Stats
179W - 157L
1,975 SR
Queue Stats
364W - 448L
1,585 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
OhlSee
Kukulkan
Platinum III
Level 67
God Stats
12W - 5L
1,743 SR
Queue Stats
23W - 20L
1,881 MMR
Party 1
Sobek
Sobek
Platinum III
Winded--
Sobek
Platinum III
Level 82
God Stats
6W - 5L
1,610 SR
Queue Stats
23W - 20L
1,900 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 86
1,776 SR
1,788 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,494 SR
1,755 MMR
Medusa
Medusa
Gold III
Face999Less
Medusa
Gold III
Level 86
God Stats
5W - 7L
1,699 SR
Queue Stats
117W - 105L
1,675 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum IV
RangerNation99
Kumbhakarna
Platinum IV
Level 123
God Stats
4W - 6L
1,285 SR
Queue Stats
152W - 130L
1,784 MMR
Solo
Ra
Ra
Gold III
panthertofly
Ra
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,807 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
11,937
663
12,619
9,386
3,928
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
OhlSee
Kukulkan
15
6 / 3 / 9
12,738
708
13,690
8,738
3,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Winded--
Sobek
13
6 / 2 / 10
13,279
738
6,441
13,758
20,236
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HeimdallrEsetBastetYemojaOdin

VS

Bans
ChaacCupidNeithHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 8 / 4
10,786
599
7,002
11,249
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kumbhakarna
RangerNation99
Kumbhakarna
12
1 / 2 / 4
11,599
644
5,253
16,443
15,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 6 / 3
12,263
681
11,089
13,016
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
8
8
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
4
0.5
W
4
3
9
2.83
W
Kukulkan
OhlSee
Kukulkan
6
3
9
3.5
L
Kumbhakarna
RangerNation99
Kumbhakarna
1
2
4
1.5
W
Sobek
Winded--
Sobek
6
2
10
5.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,750
Damage
23,344
31,882
Taken
40,708
27,919
Mitigated
22,919
6,772
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,002
2,845
0
497
11,249
3,220
0
6,186
5,063
0
41,032
W
12,619
5,434
0
1,983
9,386
3,928
565
4,680
4,706
0
39,470
W
Kukulkan
OhlSee
Kukulkan
13,690
1,257
0
1,783
8,738
3,755
1,940
4,314
4,424
77,057
0
L
Kumbhakarna
RangerNation99
Kumbhakarna
5,253
418
0
250
16,443
15,368
24
8,889
7,554
25,340
0
W
Sobek
Winded--
Sobek
6,441
673
0
3,006
13,758
20,236
150
7,388
6,370
18,704
0
L
11,089
958
1,547
5,027
13,016
4,331
0
5,128
7,888
55,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
34,648
210
Minions Killed
187
0
Camps Cleared
0
923,106
Distance Traveled
945,316
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,786
599
63
4
0
294,460
4
W
Awilix
11,937
663
37
2
0
287,084
4
W
Kukulkan
12,738
708
150
8
0
302,983
4
L
Kumbhakarna
11,599
644
33
2
0
343,162
5
W
Sobek
13,279
738
23
1
0
333,039
2
L
Ra
12,263
681
91
5
0
307,694
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role