Player Matchup

Agni
Agni
 
Agni
Level 28
God Stats
151W - 88L
1,566 SR
Queue Stats
165W - 109L
1,715 Elo+
Party 1
Da Ji
Da Ji
Azraeliz
Da Ji
Level 22
God Stats
55W - 23L
1,809 SR
Queue Stats
442W - 349L
1,791 Elo+
Solo
Medusa
Medusa
BUBBLEGUMBLOCK
Medusa
Level 10
God Stats
6W - 10L
1,599 SR
Queue Stats
9W - 14L
1,677 Elo+
Solo
Ah Puch
Ah Puch
Renaissance-01
Ah Puch
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 75L
1,715 Elo+
Party 1
Achilles
Achilles
TheHunter5102
Achilles
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,852 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,750 Elo+

VS

Team Averages
Level 21
1,484 SR
1,680 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
11W - 3L
1,305 SR
Queue Stats
41W - 37L
1,728 Elo+
Solo
Geb
Geb
DESTRY_W65
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,585 Elo+
Solo
Loki
Loki
Loveyou24805
Loki
Level 26
God Stats
2W - 2L
1,231 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
TheeeChef
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,613 Elo+
Solo
Rama
Rama
bigvern467
Rama
Level 29
God Stats
1W - 0L
1,884 SR
Queue Stats
37W - 30L
1,973 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 4 / 9
17,862
1,051
29,898
15,879
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Da Ji
Azraeliz
Da Ji
20
8 / 4 / 4
16,277
957
13,988
19,856
10,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 12 / 7
15,025
884
10,182
25,822
10,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 5 / 7
15,920
936
17,922
11,432
3,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TheHunter5102
Achilles
19
0 / 9 / 6
13,447
791
5,393
16,683
7,915
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
8 / 5 / 14
16,532
972
20,629
22,029
16,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 0 / 0
11,950
703
0
0
0
20
7 / 1 / 15
16,929
996
14,354
11,618
3,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 6 / 14
18,247
1,073
15,273
17,472
7,958
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 9 / 17
17,935
1,055
32,337
30,397
10,618
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
94
21
Kills
34
34
Deaths
21
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
8
4
9
3.13
W
Thor
 
Thor
8
5
14
3
L
Da Ji
Azraeliz
Da Ji
8
4
4
2.5
L
1
12
7
0.38
W
0
0
0
0
W
7
1
15
14.5
L
4
5
7
1.5
L
Achilles
TheHunter5102
Achilles
0
9
6
0.33
W
9
6
14
2.67
W
10
9
17
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,383
Damage
82,593
89,672
Taken
81,516
40,170
Mitigated
39,445
3,832
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
29,898
983
75
446
15,879
7,225
0
2,565
13,314
64,475
0
W
Thor
 
Thor
20,629
1,866
0
0
22,029
16,871
0
12,234
9,795
0
41,569
L
Da Ji
Azraeliz
Da Ji
13,988
1,857
0
1,952
19,856
10,956
0
2,816
17,040
0
24,624
L
10,182
4,568
0
0
25,822
10,356
0
3,189
22,633
0
66,393
W
0
0
0
0
0
0
0
0
0
0
0
W
14,354
4,101
0
200
11,618
3,998
0
5,741
5,877
0
44,297
L
17,922
672
0
578
11,432
3,718
0
1,645
9,787
71,492
0
L
Achilles
TheHunter5102
Achilles
5,393
1,221
0
781
16,683
7,915
0
5,058
11,625
0
16,979
W
15,273
1,675
1,306
174
17,472
7,958
0
11,784
5,688
72,903
0
W
32,337
29,468
0
4,634
30,397
10,618
0
18,061
12,336
0
66,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,531
Gold Earned
81,593
359
Minions Killed
382
10
Camps Cleared
11
1,455,991
Distance Traveled
1,252,952
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
17,862
1,051
79
5
4
334,150
3
W
Thor
16,532
972
51
3
3
310,886
0
L
Da Ji
16,277
957
15
1
1
342,800
0
L
Medusa
15,025
884
134
8
1
311,918
3
W
Geb
11,950
703
0
0
0
0
0
W
Loki
16,929
996
77
5
3
331,891
0
L
Ah Puch
15,920
936
114
7
3
297,426
0
L
Achilles
13,447
791
17
1
1
169,697
0
W
Ra
18,247
1,073
163
10
1
314,645
1
W
Rama
17,935
1,055
91
5
4
295,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role