Player Matchup

Thor
Thor
RileyDevil69
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Thator609
Kuzenbo
Level 25
God Stats
0W - 3L
1,265 SR
Queue Stats
274W - 255L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
TwoTones
Hou Yi
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
157W - 129L
1,689 Elo+
Party 2
Baron Samedi
Baron Samedi
VaGu3n
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 206L
1,628 Elo+
Solo
Chaac
Chaac
derrelsgay
Chaac
Level 83
God Stats
7W - 5L
1,888 SR
Queue Stats
346W - 296L
1,524 Elo+
Party 2
Team Averages
Level 52
1,531 SR
1,590 Elo+

VS

Team Averages
Level 63
1,547 SR
1,515 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
CosciCiclina
Raijin
Level 25
God Stats
2W - 0L
1,736 SR
Queue Stats
211W - 170L
1,616 Elo+
Solo
Fenrir
Fenrir
GenericNichole
Fenrir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 219L
1,486 Elo+
Party 1
Vulcan
Vulcan
MisterrBird
Vulcan
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 222L
1,475 Elo+
Party 1
Rama
Rama
RinTinTin195
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
7,889
564
993
12,799
3,954
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Kuzenbo
Thator609
Kuzenbo
17
3 / 5 / 13
10,034
717
8,433
17,381
25,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
TwoTones
Hou Yi
17
5 / 5 / 12
10,785
770
15,767
14,350
4,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
VaGu3n
Baron Samedi
17
7 / 7 / 12
11,165
798
15,183
14,495
10,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
19
8 / 6 / 12
11,815
844
17,778
22,071
22,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 5 / 21
11,191
799
7,784
17,358
9,456
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
19
5 / 5 / 23
11,737
838
20,327
15,384
6,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 5 / 15
10,944
782
4,974
14,126
16,719
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
19
9 / 4 / 15
12,184
870
16,864
10,440
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 13
11,875
848
14,658
12,765
4,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
122
23
Kills
35
35
Deaths
23
50
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
5
21
3.1
W
Raijin
5
5
23
3.3
W
7
5
15
2.9
W
Vulcan
9
4
15
4.13
L
0
12
1
0.04
W
9
4
13
3.88
L
Kuzenbo
Thator609
Kuzenbo
3
5
13
1.9
L
Hou Yi
TwoTones
Hou Yi
5
5
12
2.2
L
Baron Samedi
VaGu3n
Baron Samedi
7
7
12
1.86
L
Chaac
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,154
Damage
64,607
81,096
Taken
70,073
67,536
Mitigated
41,263
24,036
Healing
27,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,784
1,019
11,627
5,816
17,358
9,456
647
4,500
12,858
19,782
0
W
Raijin
20,327
2,509
1,996
1,270
15,384
6,119
472
4,676
10,708
41,539
0
W
4,974
1,029
1,608
1,438
14,126
16,719
1,267
4,215
9,911
0
10,807
W
Vulcan
16,864
5,738
556
1,210
10,440
4,179
776
4,386
6,054
41,899
0
L
993
577
13
87
12,799
3,954
114
6,546
6,253
0
1,838
W
14,658
10,705
0
2,190
12,765
4,790
1,781
5,839
6,926
0
26,490
L
Kuzenbo
Thator609
Kuzenbo
8,433
2,736
1,464
2,268
17,381
25,887
182
8,207
9,174
14,505
0
L
Hou Yi
TwoTones
Hou Yi
15,767
7,014
1,971
3,040
14,350
4,804
3,025
9,921
4,429
0
32,904
L
Baron Samedi
VaGu3n
Baron Samedi
15,183
60
5,170
3,026
14,495
10,600
865
10,298
4,197
28,814
0
L
Chaac
17,778
1,667
991
6,006
22,071
22,291
901
10,003
12,068
0
34,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
57,931
120
Minions Killed
150
0
Camps Cleared
0
1,098,939
Distance Traveled
1,204,050
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,191
799
22
2
0
261,521
0
W
Raijin
11,737
838
44
3
0
229,493
0
W
Fenrir
10,944
782
11
1
0
251,127
0
W
Vulcan
12,184
870
49
4
0
241,240
1
L
Thor
7,889
564
3
0
0
196,985
1
W
Rama
11,875
848
24
2
0
220,669
0
L
Kuzenbo
10,034
717
18
1
0
243,880
0
L
Hou Yi
10,785
770
38
3
0
242,088
1
L
Baron Samedi
11,165
798
20
1
0
181,419
1
L
Chaac
11,815
844
41
3
0
234,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role