Player Matchup

Xing Tian
Xing Tian
AdolfLincIer
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,588 Elo+
Party 1
Bacchus
Bacchus
Ataxua
Bacchus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 57L
1,387 Elo+
Party 1
Chaac
Chaac
atamu76
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,588 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,521 Elo+

VS

Team Averages
Level 111
1,666 SR
1,635 Elo+
Zeus
Zeus
DaButters22
Zeus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,577 Elo+
Solo
Ne Zha
Ne Zha
Seb562
Ne Zha
Level 96
God Stats
15W - 12L
1,771 SR
Queue Stats
24W - 26L
1,628 Elo+
Party 2
Odin
Odin
Sir Gfunk
Odin
Level 114
God Stats
11W - 2L
1,726 SR
Queue Stats
26W - 16L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdolfLincIer
Xing Tian
13
1 / 6 / 6
13,551
542
7,348
34,006
35,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Ataxua
Bacchus
12
2 / 11 / 4
14,360
574
8,188
25,795
25,632
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
atamu76
Chaac
16
6 / 5 / 2
15,064
603
23,863
29,453
30,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 6
18,102
724
44,248
8,959
3,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Seb562
Ne Zha
15
4 / 6 / 12
16,151
646
18,544
26,790
24,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
16
3 / 2 / 17
15,455
618
15,151
19,061
22,843
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
22
22
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AdolfLincIer
Xing Tian
1
6
6
0.67
L
Bacchus
Ataxua
Bacchus
2
11
4
0.36
W
15
1
6
18
W
Ne Zha
Seb562
Ne Zha
4
6
12
1.67
W
Odin
3
2
17
5.75
L
Chaac
atamu76
Chaac
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
77,943
89,254
Taken
54,810
91,443
Mitigated
50,321
18,430
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AdolfLincIer
Xing Tian
7,348
1,020
1,459
971
34,006
35,459
0
16,841
17,165
45,497
0
L
Bacchus
Ataxua
Bacchus
8,188
705
907
2,365
25,795
25,632
0
11,115
14,680
29,771
0
W
44,248
1,627
0
24
8,959
3,371
490
2,089
6,870
125,178
0
W
Ne Zha
Seb562
Ne Zha
18,544
7,391
0
9,905
26,790
24,107
305
8,716
18,074
0
53,695
W
Odin
15,151
2,308
0
5,647
19,061
22,843
657
4,761
14,300
0
48,779
L
Chaac
atamu76
Chaac
23,863
1,936
1,188
11,540
29,453
30,352
0
16,433
13,020
0
94,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
49,708
237
Minions Killed
277
0
Camps Cleared
0
1,281,505
Distance Traveled
1,306,018
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,551
542
55
2
0
444,485
1
L
Bacchus
14,360
574
39
2
0
396,430
3
W
Zeus
18,102
724
145
6
0
403,749
7
W
Ne Zha
16,151
646
49
2
0
438,255
10
W
Odin
15,455
618
83
3
0
464,014
6
L
Chaac
15,064
603
143
6
0
440,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role