Player Matchup

Sun Wukong
Sun Wukong
ArkoudaViking
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,066 Elo+
Party 1
Kukulkan
Kukulkan
TrueBolt18
Kukulkan
Level 41
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 6L
1,129 Elo+
Party 1
Ullr
Ullr
cjdtheavygunner
Ullr
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 40L
1,035 Elo+
Party 1
Team Averages
Level 33
1,550 SR
1,077 Elo+

VS

Team Averages
Level 25
1,637 SR
1,578 Elo+
Khepri
Khepri
 
Khepri
Level 25
God Stats
3W - 1L
1,862 SR
Queue Stats
53W - 81L
1,742 Elo+
Solo
Izanami
Izanami
DCGN Night
Izanami
Level 27
God Stats
48W - 41L
1,467 SR
Queue Stats
104W - 96L
1,480 Elo+
Party 2
Ullr
Ullr
Raymondabro
Ullr
Level 23
God Stats
49W - 48L
1,582 SR
Queue Stats
476W - 451L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArkoudaViking
Sun Wukong
11
2 / 8 / 6
11,347
597
3,832
16,723
10,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
TrueBolt18
Kukulkan
15
12 / 7 / 5
14,590
768
31,307
15,925
6,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 6
12,608
664
10,352
15,350
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 6 / 9
11,920
627
4,312
24,463
28,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
DCGN Night
Izanami
17
16 / 7 / 0
15,929
838
21,856
17,342
7,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 6 / 10
12,518
659
13,536
16,734
7,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
19
Kills
18
18
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
6
9
0.75
L
Sun Wukong
ArkoudaViking
Sun Wukong
2
8
6
0.63
W
Izanami
DCGN Night
Izanami
16
7
0
2.29
W
2
6
10
1.17
L
Kukulkan
TrueBolt18
Kukulkan
12
7
5
2.07
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,491
Damage
39,704
47,998
Taken
58,539
21,860
Mitigated
43,587
5,697
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,312
228
1,017
4,515
24,463
28,709
0
14,181
10,282
14,077
0
L
Sun Wukong
ArkoudaViking
Sun Wukong
3,832
2,255
0
280
16,723
10,002
499
1,598
15,125
0
7,995
W
Izanami
DCGN Night
Izanami
21,856
14,777
645
3,214
17,342
7,549
1,110
8,396
8,946
0
92,407
W
13,536
7,423
1,105
4,015
16,734
7,329
1,497
9,039
7,695
0
55,836
L
Kukulkan
TrueBolt18
Kukulkan
31,307
2,667
615
890
15,925
6,245
350
1,043
14,882
70,396
0
L
10,352
4,279
636
3,276
15,350
5,613
1,193
1,783
13,567
0
43,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
40,367
170
Minions Killed
187
0
Camps Cleared
0
925,907
Distance Traveled
856,135
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,920
627
10
1
0
270,993
0
L
Sun Wukong
11,347
597
11
1
0
285,372
1
W
Izanami
15,929
838
116
6
0
273,331
2
W
Ullr
12,518
659
61
3
0
311,811
8
L
Kukulkan
14,590
768
96
5
0
309,032
0
L
Ullr
12,608
664
63
3
0
331,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role