Player Matchup

Chaac
Chaac
Bronze III
Godie_ON
Chaac
Bronze III
Level 60
God Stats
25W - 24L
1,184 SR
Queue Stats
89W - 86L
1,119 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
ShmoopyBePoopin
Cu Chulainn
Silver IV
Level 88
God Stats
61W - 54L
1,789 SR
Queue Stats
142W - 157L
1,257 MMR
Party 2
Merlin
Merlin
Bronze III
Tri Kapp RJ
Merlin
Bronze III
Level 67
God Stats
20W - 31L
1,193 SR
Queue Stats
160W - 168L
1,056 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,388 SR
1,144 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,640 SR
1,149 MMR
Ares
Ares
Silver III
Fenrir533
Ares
Silver III
Level 158
God Stats
5W - 4L
1,469 SR
Queue Stats
148W - 172L
1,114 MMR
Solo
Ah Puch
Ah Puch
Silver I
FindingSpoon64
Ah Puch
Silver I
Level 122
God Stats
3W - 8L
1,673 SR
Queue Stats
347W - 294L
1,251 MMR
Party 1
Medusa
Medusa
Silver III
fannybandits609
Medusa
Silver III
Level 109
God Stats
13W - 10L
1,777 SR
Queue Stats
357W - 325L
1,082 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Godie_ON
Chaac
14
1 / 8 / 8
12,665
633
13,049
23,487
15,928
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ShmoopyBePoopin
Cu Chulainn
17
10 / 7 / 4
15,333
767
23,617
24,573
23,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
12
3 / 9 / 4
12,203
610
10,511
16,926
4,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaHeimdallrBacchusOdinZeus

VS

Bans
KukulkanCernunnosVulcanCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
6 / 2 / 12
14,695
735
13,269
24,881
31,563
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
12 / 6 / 8
15,224
761
23,914
18,685
8,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 6 / 8
13,520
676
12,749
16,546
7,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
14
Kills
24
24
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
6
2
12
6
W
12
6
8
2.67
L
Chaac
Godie_ON
Chaac
1
8
8
0.63
L
Cu Chulainn
ShmoopyBePoopin
Cu Chulainn
10
7
4
1.71
L
Merlin
3
9
4
0.56
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,177
Damage
49,932
64,986
Taken
60,112
44,762
Mitigated
47,053
10,071
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,269
1,116
0
3,475
24,881
31,563
193
6,162
18,719
25,636
0
W
23,914
988
1,604
4,794
18,685
8,225
2,125
3,238
15,447
79,028
0
L
Chaac
Godie_ON
Chaac
13,049
3,188
978
6,968
23,487
15,928
537
13,522
9,965
0
44,088
L
Cu Chulainn
ShmoopyBePoopin
Cu Chulainn
23,617
5,537
567
425
24,573
23,993
554
13,039
11,534
4,496
68,502
L
Merlin
10,511
385
252
881
16,926
4,841
484
10,739
6,187
38,082
0
W
12,749
6,559
606
1,751
16,546
7,265
849
3,027
13,519
0
59,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,201
Gold Earned
43,439
196
Minions Killed
204
0
Camps Cleared
0
1,007,814
Distance Traveled
1,017,516
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,695
735
21
1
0
366,953
4
W
Ah Puch
15,224
761
119
6
0
320,448
0
L
Chaac
12,665
633
49
2
0
349,155
0
L
Cu Chulainn
15,333
767
93
5
0
348,291
1
L
Merlin
12,203
610
54
3
0
310,368
1
W
Medusa
13,520
676
64
3
0
330,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role