Player Matchup

Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
MrNoodles--
Pele
Level 29
God Stats
0W - 2L
1,336 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 1
Merlin
Merlin
fernesty
Merlin
Level 104
God Stats
0W - 1L
1,293 SR
Queue Stats
10W - 16L
1,234 Elo+
Party 1
Team Averages
Level 71
1,376 SR
1,337 Elo+

VS

Team Averages
Level 36
1,481 SR
1,453 Elo+
Da Ji
Da Ji
Hiphopper122
Da Ji
Level 29
God Stats
29W - 39L
1,444 SR
Queue Stats
68W - 83L
1,405 Elo+
Solo
Kukulkan
Kukulkan
NVRSORRY
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 93L
1,531 Elo+
Party 2
Neith
Neith
TwistedStrains
Neith
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 4 / 1
6,012
601
3,153
6,576
1,689
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 3 / 1
6,049
605
3,206
8,617
2,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
fernesty
Merlin
9
1 / 4 / 2
6,679
668
4,720
5,670
1,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 4
7,118
712
4,999
4,868
1,497
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NVRSORRY
Kukulkan
10
3 / 1 / 5
7,286
729
3,898
6,162
2,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 1 / 5
8,060
806
7,461
5,321
1,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
11
11
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
3
1
4
5
L
1
3
1
0.5
W
Kukulkan
NVRSORRY
Kukulkan
3
1
5
5.5
W
5
1
5
7.5
L
Merlin
fernesty
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,079
Damage
16,358
20,863
Taken
16,351
5,765
Mitigated
5,366
2,995
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,153
245
405
1,283
6,576
1,689
97
2,096
4,480
13,474
0
W
4,999
1,738
0
0
4,868
1,497
0
2,464
2,404
0
10,199
L
3,206
316
282
779
8,617
2,301
0
1,020
7,597
0
13,653
W
Kukulkan
NVRSORRY
Kukulkan
3,898
341
318
2,722
6,162
2,078
276
3,168
2,994
24,610
0
W
7,461
2,117
0
1,825
5,321
1,791
126
2,317
3,004
0
38,495
L
Merlin
fernesty
Merlin
4,720
264
123
123
5,670
1,775
238
850
4,820
22,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,740
Gold Earned
22,464
91
Minions Killed
136
0
Camps Cleared
0
526,664
Distance Traveled
532,503
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,012
601
21
2
0
162,745
2
W
Da Ji
7,118
712
14
1
0
201,172
0
L
Pele
6,049
605
33
3
0
207,788
0
W
Kukulkan
7,286
729
47
5
0
161,243
0
W
Neith
8,060
806
75
8
0
170,088
2
L
Merlin
6,679
668
37
4
0
156,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role