Player Matchup

Sun Wukong
Sun Wukong
FatherofMaryJane
Sun Wukong
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 221L
1,492 Elo+
Solo
Anhur
Anhur
Lou-Clashes
Anhur
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 130L
1,420 Elo+
Solo
King Arthur
King Arthur
Stickypaxsz
King Arthur
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 181L
1,662 Elo+
Party 2
Vamana
Vamana
cocoxopaige
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
ozmial
Sol
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
178W - 179L
1,412 Elo+
Solo
Team Averages
Level 95
1,457 SR
1,497 Elo+

VS

Team Averages
Level 93
1,465 SR
1,396 Elo+
Zeus
Zeus
ThrowThePin
Zeus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 30L
1,512 Elo+
Party 1
Ra
Ra
bikobiko
Ra
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 70L
1,451 Elo+
Party 1
Nox
Nox
juan5077-eduardo
Nox
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 55L
1,569 Elo+
Solo
Jormungandr
Jormungandr
ncalvo22
Jormungandr
Level 69
God Stats
1W - 0L
1,325 SR
Queue Stats
44W - 52L
1,167 Elo+
Solo
Bellona
Bellona
ritzyquotient
Bellona
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 63L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FatherofMaryJane
Sun Wukong
18
8 / 7 / 5
11,533
678
16,609
21,632
23,192
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
7,260
427
0
852
293
King Arthur
Stickypaxsz
King Arthur
16
2 / 10 / 6
9,952
585
11,300
25,402
28,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
19
0 / 7 / 10
10,482
617
8,579
19,477
17,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
ozmial
Sol
20
8 / 6 / 6
13,428
790
32,696
19,679
8,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
13,775
810
28,438
15,038
6,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 21
11,684
687
10,416
15,060
8,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 4 / 18
11,717
689
9,601
15,631
8,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
ncalvo22
Jormungandr
18
5 / 5 / 18
12,110
712
11,280
20,820
27,327
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
20
10 / 2 / 17
13,757
809
11,619
30,662
35,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
121
18
Kills
30
31
Deaths
18
27
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FatherofMaryJane
Sun Wukong
8
7
5
1.5
L
0
1
0
0
L
King Arthur
Stickypaxsz
King Arthur
2
10
6
0.5
W
8
4
17
4.13
W
2
3
21
4.17
L
Vamana
0
7
10
0.71
W
5
4
18
3.5
W
Jormungandr
ncalvo22
Jormungandr
5
5
18
2.8
L
Sol
ozmial
Sol
8
6
6
1.83
W
Bellona
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,184
Damage
71,354
87,042
Taken
97,211
78,304
Mitigated
87,093
27,512
Healing
51,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FatherofMaryJane
Sun Wukong
16,609
2,652
1,720
4,379
21,632
23,192
35
13,688
7,944
0
38,284
L
0
0
0
0
852
293
0
852
0
0
0
L
King Arthur
Stickypaxsz
King Arthur
11,300
688
1,210
4,296
25,402
28,053
0
16,891
8,511
999
17,962
W
28,438
2,125
1,864
1,999
15,038
6,728
1,438
6,425
8,613
50,276
0
W
10,416
770
15,513
8,248
15,060
8,827
1,432
4,742
10,318
35,857
0
L
Vamana
8,579
2,483
962
5,313
19,477
17,904
192
15,136
4,341
0
23,142
W
9,601
631
1,360
3,639
15,631
8,418
1,933
6,720
8,911
19,404
0
W
Jormungandr
ncalvo22
Jormungandr
11,280
2,601
2,348
1,737
20,820
27,327
709
7,330
13,490
30,080
0
L
Sol
ozmial
Sol
32,696
8,599
1,827
7,805
19,679
8,862
978
13,168
6,511
65,577
0
W
Bellona
11,619
1,432
3,938
11,197
30,662
35,793
909
8,384
22,278
0
24,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
63,043
142
Minions Killed
166
0
Camps Cleared
0
1,109,225
Distance Traveled
1,549,473
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,533
678
29
2
0
292,726
2
L
Anhur
7,260
427
0
0
0
0
0
L
King Arthur
9,952
585
9
1
0
252,464
2
W
Zeus
13,775
810
53
3
0
306,675
0
W
Ra
11,684
687
48
3
0
286,658
0
L
Vamana
10,482
617
30
2
0
319,545
0
W
Nox
11,717
689
15
1
0
327,979
0
W
Jormungandr
12,110
712
24
1
0
293,127
1
L
Sol
13,428
790
74
4
0
244,490
0
W
Bellona
13,757
809
26
2
0
335,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role