Player Matchup
Team Averages
Bronze III
Average Tier
Level 59
1,417 SR
1,500
MMR
VS
Team Averages
Bronze II
Average Tier
Level 62
1,559 SR
695
MMR
King Arthur
Bronze II
Level 62
God Stats
21W - 16L
1,559 SR
Queue Stats
106W - 98L
695
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
EmeraldArcher66
Merlin
11
0 / 5 / 0
6,933
693
2,249
7,203
2,511
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
S7 Staff of Myrddin
+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.
Magic Focus
+20
Magical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xx_CheddarGod_xX
King Arthur
14
5 / 0 / 0
9,342
934
5,354
6,086
6,078
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,933
693
74
7
0
158,741
0
W
9,342
934
103
10
0
183,148
6