Player Matchup

Thor
Thor
Doctor Funnyman
Thor
Level 80
God Stats
4W - 7L
1,518 SR
Queue Stats
42W - 46L
1,177 Elo+
Party 1
Odin
Odin
Doctor Maple
Odin
Level 61
God Stats
0W - 2L
1,283 SR
Queue Stats
33W - 29L
1,358 Elo+
Party 1
Zeus
Zeus
EnlargingPine60
Zeus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 217L
1,361 Elo+
Party 1
Team Averages
Level 76
1,434 SR
1,299 Elo+

VS

Team Averages
Level 78
1,516 SR
1,420 Elo+
Heimdallr
Heimdallr
FiremanJoeQ
Heimdallr
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 92L
1,231 Elo+
Party 2
Achilles
Achilles
TheUpSyndrome27
Achilles
Level 61
God Stats
5W - 5L
1,547 SR
Queue Stats
158W - 127L
1,630 Elo+
Solo
Chang'e
Chang'e
TheWhiskeyCube
Chang'e
Level 53
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 53L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 8
12,435
622
12,470
21,224
16,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

15
11 / 6 / 12
14,929
746
18,053
19,346
19,702
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
9 / 11 / 11
14,407
720
20,618
17,796
5,095
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FiremanJoeQ
Heimdallr
16
8 / 7 / 11
14,907
745
22,538
17,658
7,575
Short Bow

Short Bow

+15%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
17
11 / 6 / 9
15,736
787
13,114
26,892
31,167
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 10 / 9
14,044
702
11,837
21,190
9,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
23
Kills
25
25
Deaths
23
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
11
6
12
2.83
L
9
11
11
1.32
W
Heimdallr
FiremanJoeQ
Heimdallr
8
7
11
1.93
W
Achilles
11
6
9
2.58
W
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,141
Damage
47,489
58,366
Taken
65,740
40,971
Mitigated
48,026
4,757
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,470
2,132
696
1,393
21,224
16,174
1,164
2,851
18,373
0
50,546
L
18,053
4,761
0
376
19,346
19,702
693
4,408
14,938
0
46,577
L
20,618
3,164
915
1,377
17,796
5,095
938
4,662
13,132
54,020
0
W
Heimdallr
FiremanJoeQ
Heimdallr
22,538
9,359
0
1,560
17,658
7,575
1,724
4,953
12,705
0
71,126
W
Achilles
13,114
4,164
0
4,809
26,892
31,167
757
9,524
17,368
0
48,104
W
11,837
1,695
5,051
6,540
21,190
9,284
342
6,162
15,028
41,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
44,687
186
Minions Killed
208
0
Camps Cleared
0
1,120,926
Distance Traveled
1,044,730
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,435
622
61
3
0
435,385
6
L
Odin
14,929
746
60
3
0
395,569
4
L
Zeus
14,407
720
65
3
0
289,972
0
W
Heimdallr
14,907
745
98
5
0
345,895
4
W
Achilles
15,736
787
60
3
0
382,576
2
W
Chang'e
14,044
702
50
3
0
316,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role