Player Matchup

Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
HappyHolidaysBro
Ra
Diamond III
Level 69
God Stats
15W - 18L
1,390 SR
Queue Stats
386W - 405L
2,166 MMR
Solo
Hun Batz
Hun Batz
Grandmaster
Picoways
Hun Batz
Grandmaster
Level 158
God Stats
13W - 7L
1,743 SR
Queue Stats
380W - 281L
2,920 MMR
Solo
Horus
Horus
Diamond IV
SchneizeI
Horus
Diamond IV
Level 160
God Stats
3W - 4L
1,726 SR
Queue Stats
168W - 157L
2,243 MMR
Party 2
Camazotz
Camazotz
Diamond IV
TheFrøst
Camazotz
Diamond IV
Level 158
God Stats
80W - 56L
1,814 SR
Queue Stats
421W - 364L
2,178 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,635 SR
2,202 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,608 SR
2,339 MMR
He Bo
He Bo
Diamond III
Cryogeno
He Bo
Diamond III
Level 68
God Stats
9W - 1L
1,942 SR
Queue Stats
34W - 14L
2,417 MMR
Party 1
Tyr
Tyr
Diamond V
Joní
Tyr
Diamond V
Level 147
God Stats
2W - 2L
1,325 SR
Queue Stats
113W - 112L
2,068 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Kinguz
Jing Wei
Diamond IV
Level 157
God Stats
12W - 7L
1,774 SR
Queue Stats
195W - 154L
2,610 MMR
Solo
Raijin
Raijin
Diamond II
Nann
Raijin
Diamond II
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
382W - 320L
2,430 MMR
Party 1
Sobek
Sobek
Diamond IV
Warkingz
Sobek
Diamond IV
Level 159
God Stats
8W - 5L
1,500 SR
Queue Stats
294W - 264L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
3 / 10 / 2
12,981
464
17,253
18,444
6,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 5 / 4
14,242
509
16,766
12,877
6,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Picoways
Hun Batz
20
3 / 5 / 0
14,749
527
17,857
21,069
7,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
SchneizeI
Horus
17
1 / 7 / 3
12,386
442
5,092
27,966
27,311
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
TheFrøst
Camazotz
19
1 / 9 / 5
13,397
478
18,450
36,742
38,714
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
MerlinThorHeimdallrSusanoBastet

VS

Bans
EsetAchillesDa JiKuzenboSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cryogeno
He Bo
20
16 / 1 / 9
18,798
671
28,793
15,920
7,475
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Joní
Tyr
20
4 / 1 / 10
17,013
608
18,816
24,656
36,826
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Kinguz
Jing Wei
20
4 / 5 / 11
17,088
610
20,118
27,924
12,281
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
Nann
Raijin
20
7 / 1 / 9
17,217
615
18,657
15,190
7,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Warkingz
Sobek
20
5 / 1 / 18
16,472
588
14,186
32,617
46,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
9
Kills
36
36
Deaths
9
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
10
2
0.4
W
He Bo
Cryogeno
He Bo
16
1
9
20.5
L
1
5
4
0.6
W
Tyr
Joní
Tyr
4
1
10
9
W
Jing Wei
Kinguz
Jing Wei
4
5
11
1.9
W
Raijin
Nann
Raijin
7
1
9
11.5
L
Hun Batz
Picoways
Hun Batz
3
5
0
0.6
L
Horus
SchneizeI
Horus
1
7
3
0.36
L
Camazotz
TheFrøst
Camazotz
1
9
5
0.39
W
Sobek
Warkingz
Sobek
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,418
Damage
100,570
117,098
Taken
116,307
86,392
Mitigated
110,286
29,315
Healing
52,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
17,253
11,369
0
1,696
18,444
6,833
1,521
8,802
9,642
0
94,372
W
He Bo
Cryogeno
He Bo
28,793
1,411
0
5,512
15,920
7,475
2,872
3,349
12,571
165,503
0
L
16,766
300
2,667
1,812
12,877
6,168
0
7,125
5,752
127,402
0
W
Tyr
Joní
Tyr
18,816
2,623
0
17,079
24,656
36,826
2,137
2,781
21,875
0
120,215
W
Jing Wei
Kinguz
Jing Wei
20,118
18,003
0
12,984
27,924
12,281
10,949
5,345
22,579
0
153,804
W
Raijin
Nann
Raijin
18,657
840
508
3,023
15,190
7,345
2,871
2,463
12,727
127,743
0
L
Hun Batz
Picoways
Hun Batz
17,857
4,417
0
2,831
21,069
7,366
0
15,276
5,793
0
153,317
L
Horus
SchneizeI
Horus
5,092
2,140
1,763
3,577
27,966
27,311
0
14,431
13,535
0
35,784
L
Camazotz
TheFrøst
Camazotz
18,450
6,157
0
14,969
36,742
38,714
0
16,002
20,740
0
89,674
W
Sobek
Warkingz
Sobek
14,186
584
0
13,441
32,617
46,359
1,003
5,598
27,019
62,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,755
Gold Earned
86,588
844
Minions Killed
925
0
Camps Cleared
0
2,517,875
Distance Traveled
2,842,540
32
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,981
464
175
6
0
438,332
5
W
He Bo
18,798
671
213
8
0
622,772
5
L
Ra
14,242
509
240
9
0
561,642
4
W
Tyr
17,013
608
183
7
0
592,661
6
W
Jing Wei
17,088
610
229
8
0
481,282
12
W
Raijin
17,217
615
232
8
0
532,337
12
L
Hun Batz
14,749
527
238
9
0
563,794
6
L
Horus
12,386
442
45
2
0
527,065
11
L
Camazotz
13,397
478
146
5
0
427,042
6
W
Sobek
16,472
588
68
2
0
613,488
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role