Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 169L
1,662 Elo+
Solo
Hun Batz
Hun Batz
Bloody Mary A6
Hun Batz
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,801 Elo+
Solo
Vamana
Vamana
Dudox
Vamana
Level 129
God Stats
18W - 9L
1,814 SR
Queue Stats
1,103W - 1,119L
1,530 Elo+
Solo
Cerberus
Cerberus
Lishuanda
Cerberus
Level 116
God Stats
6W - 5L
1,500 SR
Queue Stats
290W - 263L
1,322 Elo+
Party 2
Ra
Ra
oshog
Ra
Level 113
God Stats
6W - 4L
1,500 SR
Queue Stats
350W - 313L
1,322 Elo+
Party 2
Team Averages
Level 104
1,563 SR
1,527 Elo+

VS

Team Averages
Level 108
1,518 SR
1,410 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
GarzaTheDankBear
Agni
Level 94
God Stats
1W - 3L
1,715 SR
Queue Stats
29W - 34L
1,684 Elo+
Party 3
Aphrodite
Aphrodite
JellyRuler
Aphrodite
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 63L
1,368 Elo+
Party 1
Zeus
Zeus
Rippenstein7
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,260 Elo+
Party 3
Bastet
Bastet
WaifuFactory
Bastet
Level 128
God Stats
0W - 1L
1,373 SR
Queue Stats
27W - 25L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
6 / 7 / 19
13,475
709
11,863
27,687
41,050
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
20
7 / 5 / 15
13,406
706
14,854
18,748
8,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Dudox
Vamana
19
4 / 6 / 13
12,035
633
10,727
23,238
19,962
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Lishuanda
Cerberus
19
1 / 6 / 22
12,466
656
12,874
30,149
39,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
20
15 / 4 / 15
15,410
811
27,925
19,700
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 10 / 13
11,027
580
13,791
16,903
6,338
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 6 / 11
13,137
691
16,377
15,104
5,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
JellyRuler
Aphrodite
20
4 / 5 / 17
12,578
662
15,204
22,494
12,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 17
12,834
675
25,828
12,355
4,955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
8 / 7 / 11
12,869
677
25,847
23,728
9,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
97
33
Kills
28
28
Deaths
34
84
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
7
19
2.21
L
Anhur
 
Anhur
1
10
13
0.75
W
Hun Batz
7
5
15
2.9
W
Vamana
Dudox
Vamana
4
6
13
1.75
L
10
6
11
2.58
L
Aphrodite
JellyRuler
Aphrodite
4
5
17
2.5
W
Cerberus
Lishuanda
Cerberus
1
6
22
2
L
5
6
17
2.25
L
Bastet
8
7
11
1.93
W
Ra
15
4
15
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,243
Damage
97,047
119,522
Taken
90,584
117,656
Mitigated
39,368
55,806
Healing
33,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,863
1,472
1,836
5,957
27,687
41,050
773
13,667
14,020
0
24,621
L
Anhur
 
Anhur
13,791
6,152
835
1,456
16,903
6,338
568
7,385
9,518
0
23,599
W
Hun Batz
14,854
2,176
1,869
2,185
18,748
8,449
2,509
10,030
8,718
0
31,228
W
Vamana
Dudox
Vamana
10,727
3,973
1,599
7,695
23,238
19,962
18
9,293
13,945
0
18,191
L
16,377
807
48
1,115
15,104
5,993
651
6,275
8,829
32,794
0
L
Aphrodite
JellyRuler
Aphrodite
15,204
1,475
9,642
12,884
22,494
12,376
648
10,091
12,403
38,753
0
W
Cerberus
Lishuanda
Cerberus
12,874
131
1,939
5,673
30,149
39,295
308
12,262
17,887
27,994
0
L
25,828
799
2,083
2,533
12,355
4,955
265
6,293
6,062
53,737
0
L
Bastet
25,847
7,973
1,103
1,577
23,728
9,706
671
10,755
12,973
0
33,277
W
Ra
27,925
1,406
17,464
9,589
19,700
8,900
2,002
12,157
7,543
64,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,792
Gold Earned
62,445
200
Minions Killed
171
0
Camps Cleared
0
1,638,430
Distance Traveled
1,594,497
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,475
709
42
2
0
355,090
3
L
Anhur
11,027
580
12
1
0
269,602
1
W
Hun Batz
13,406
706
27
1
0
296,241
0
W
Vamana
12,035
633
13
1
0
341,358
3
L
Agni
13,137
691
29
2
0
310,943
1
L
Aphrodite
12,578
662
56
3
0
338,548
1
W
Cerberus
12,466
656
48
3
0
298,072
0
L
Zeus
12,834
675
59
3
0
299,456
0
L
Bastet
12,869
677
15
1
0
375,948
0
W
Ra
15,410
811
70
4
0
347,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role