Player Matchup

Hel
Hel
DemonCrusader70
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 282L
1,168 Elo+
Party 1
Fenrir
Fenrir
Jerking Koala
Fenrir
Level 59
God Stats
23W - 19L
1,424 SR
Queue Stats
231W - 272L
1,174 Elo+
Party 1
Ah Puch
Ah Puch
SuperbFlame310
Ah Puch
Level 29
God Stats
4W - 2L
1,675 SR
Queue Stats
180W - 216L
1,316 Elo+
Solo
Team Averages
Level 34
1,533 SR
1,219 Elo+

VS

Team Averages
Level 26
1,439 SR
1,041 Elo+
Ymir
Ymir
LSDetective
Ymir
Level 63
God Stats
2W - 6L
1,316 SR
Queue Stats
16W - 28L
1,155 Elo+
Solo
Baron Samedi
Baron Samedi
OpressedPancake
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
973 Elo+
Party 2
Thor
Thor
SkyOdinchild
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
7,096
645
1,501
3,877
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
6 / 1 / 4
8,183
744
3,006
6,138
2,201
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
7 / 6 / 4
8,759
796
12,504
9,671
3,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 3
6,086
553
1,899
4,406
3,157
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
OpressedPancake
Baron Samedi
11
6 / 5 / 2
8,285
753
5,265
9,630
5,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 8 / 2
7,210
655
3,089
10,047
4,686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
8
10
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
6
1
4
8
L
0
2
3
0.75
L
Baron Samedi
OpressedPancake
Baron Samedi
6
5
2
1.4
L
2
8
2
0.38
W
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
10,253
19,686
Taken
24,083
7,310
Mitigated
12,981
4,491
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,501
579
404
292
3,877
1,883
686
1,713
2,164
6,477
0
W
3,006
694
0
806
6,138
2,201
803
1,172
4,966
0
14,815
L
1,899
778
258
861
4,406
3,157
0
1,624
2,782
4,540
0
L
Baron Samedi
OpressedPancake
Baron Samedi
5,265
814
179
1,906
9,630
5,138
60
7,238
2,392
22,020
0
L
3,089
1,688
0
432
10,047
4,686
185
5,143
4,904
0
13,617
W
12,504
1,158
183
2,806
9,671
3,226
1,122
4,335
5,336
36,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
21,581
88
Minions Killed
75
0
Camps Cleared
0
479,067
Distance Traveled
421,213
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,096
645
11
1
0
131,786
0
W
Fenrir
8,183
744
20
2
0
187,014
2
L
Ymir
6,086
553
6
1
0
102,107
3
L
Baron Samedi
8,285
753
41
4
0
158,791
1
L
Thor
7,210
655
28
3
0
160,315
0
W
Ah Puch
8,759
796
57
5
0
160,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role