Player Matchup

Vulcan
Vulcan
AssassinsPryd
Vulcan
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 60L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Thekariud0
Heimdallr
Level 83
God Stats
20W - 12L
1,729 SR
Queue Stats
70W - 87L
1,610 Elo+
Party 1
Bacchus
Bacchus
xXx40ozBouncexX
Bacchus
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
124W - 109L
1,568 Elo+
Party 1
Team Averages
Level 79
1,576 SR
1,512 Elo+

VS

Team Averages
Level 85
1,513 SR
1,546 Elo+
Hachiman
Hachiman
ItsAlwaysHiNoon
Hachiman
Level 88
God Stats
11W - 12L
1,540 SR
Queue Stats
266W - 258L
1,581 Elo+
Party 2
King Arthur
King Arthur
Xiths
King Arthur
Level 107
God Stats
9W - 2L
1,500 SR
Queue Stats
131W - 130L
1,558 Elo+
Party 2
Zeus
Zeus
forcecop736
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 6
12,393
652
11,563
16,220
6,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Thekariud0
Heimdallr
15
9 / 8 / 3
13,863
730
13,444
16,188
7,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 5
11,303
595
9,133
15,960
12,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
7 / 2 / 13
14,410
758
13,463
13,232
4,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Xiths
King Arthur
16
14 / 6 / 7
14,555
766
17,463
20,124
22,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 8 / 9
12,751
671
10,046
9,713
3,010
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
16
Kills
25
25
Deaths
16
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
W
Hachiman
7
2
13
6.75
L
Heimdallr
Thekariud0
Heimdallr
9
8
3
1.31
W
King Arthur
Xiths
King Arthur
14
6
7
2.92
W
4
8
9
1.06
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
40,972
48,368
Taken
43,069
26,552
Mitigated
29,613
8,912
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,563
5,919
0
2,141
16,220
6,520
256
4,373
11,847
50,478
0
W
Hachiman
13,463
5,413
0
4,439
13,232
4,553
2,515
7,873
5,359
0
55,372
L
Heimdallr
Thekariud0
Heimdallr
13,444
5,004
569
3,290
16,188
7,303
1,621
3,743
12,445
0
51,510
W
King Arthur
Xiths
King Arthur
17,463
1,343
0
6,816
20,124
22,050
46
7,533
12,591
0
63,257
W
10,046
659
0
156
9,713
3,010
509
5,321
4,392
37,949
0
L
9,133
705
0
2,912
15,960
12,729
289
2,020
13,940
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
41,716
191
Minions Killed
219
0
Camps Cleared
0
925,264
Distance Traveled
1,031,253
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,393
652
77
4
0
276,588
0
W
Hachiman
14,410
758
84
4
0
380,417
0
L
Heimdallr
13,863
730
92
5
0
302,772
2
W
King Arthur
14,555
766
65
3
0
384,045
5
W
Zeus
12,751
671
70
4
0
266,791
0
L
Bacchus
11,303
595
22
1
0
345,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role