Player Matchup

Merlin
Merlin
HeLL DReaMz
Merlin
Level 128
God Stats
7W - 5L
1,694 SR
Queue Stats
127W - 139L
1,532 Elo+
Party 1
Hel
Hel
Pewsandqueues
Hel
Level 106
God Stats
5W - 2L
1,495 SR
Queue Stats
35W - 29L
1,489 Elo+
Party 1
Neith
Neith
RayelDReaMz
Neith
Level 139
God Stats
9W - 1L
1,747 SR
Queue Stats
136W - 123L
1,466 Elo+
Party 1
Team Averages
Level 124
1,645 SR
1,495 Elo+

VS

Team Averages
Level 100
1,500 SR
1,544 Elo+
Odin
Odin
Andr3 Flor3s
Odin
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 113L
1,518 Elo+
Solo
Vulcan
Vulcan
Soinjc
Vulcan
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,614 Elo+
Solo
Ravana
Ravana
deoben50
Ravana
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 3 / 8
11,090
693
10,116
12,716
4,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 10
11,775
736
11,313
15,151
5,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 2 / 9
12,215
763
13,502
15,917
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 6
9,585
599
9,616
17,219
18,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Soinjc
Vulcan
13
4 / 2 / 3
10,859
679
16,091
9,156
3,388
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
deoben50
Ravana
12
3 / 9 / 4
10,589
662
8,755
13,978
5,516
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
20
Kills
8
8
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
Merlin
4
3
8
2.67
W
7
3
10
4
W
9
2
9
6.75
L
Vulcan
Soinjc
Vulcan
4
2
3
2.75
L
Ravana
deoben50
Ravana
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
34,462
43,784
Taken
40,353
14,963
Mitigated
27,315
27,207
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,616
2,503
0
960
17,219
18,411
0
8,223
8,996
0
24,382
W
Merlin
10,116
267
0
2,753
12,716
4,009
503
4,680
8,036
52,813
0
W
11,313
812
9,438
10,169
15,151
5,308
588
5,973
9,178
33,704
0
W
13,502
4,988
0
4,847
15,917
5,646
1,895
5,481
10,436
0
63,004
L
Vulcan
Soinjc
Vulcan
16,091
3,544
0
1,806
9,156
3,388
0
4,552
4,604
54,905
0
L
Ravana
deoben50
Ravana
8,755
1,465
0
735
13,978
5,516
0
8,694
5,284
0
27,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
31,033
225
Minions Killed
154
0
Camps Cleared
0
880,651
Distance Traveled
819,221
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,585
599
44
3
0
263,655
2
W
Merlin
11,090
693
76
5
0
292,797
1
W
Hel
11,775
736
49
3
0
300,339
0
W
Neith
12,215
763
100
6
0
287,515
2
L
Vulcan
10,859
679
72
5
0
292,272
4
L
Ravana
10,589
662
38
2
0
263,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role