Player Matchup

Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Achugo
Kuzenbo
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 87L
1,566 Elo+
Solo
Fenrir
Fenrir
hunterhqz
Fenrir
Level 158
God Stats
9W - 14L
1,306 SR
Queue Stats
396W - 380L
1,407 Elo+
Solo
Team Averages
Level 130
1,461 SR
1,495 Elo+

VS

Team Averages
Level 134
1,500 SR
1,489 Elo+
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Beelzebuths
Bellona
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,468 Elo+
Party 1
Odin
Odin
Belbeth
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 78L
1,463 Elo+
Solo
Khepri
Khepri
Serkelth
Khepri
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 45L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 6 / 8
9,851
758
11,758
11,694
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
 
He Bo
16
3 / 4 / 7
9,530
733
10,445
7,626
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
14
0 / 6 / 10
8,405
647
7,114
11,550
4,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Achugo
Kuzenbo
17
5 / 3 / 8
9,803
754
9,970
11,732
16,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
hunterhqz
Fenrir
13
1 / 8 / 10
8,645
665
4,931
12,989
12,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 2 / 16
11,058
851
9,266
10,185
6,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
 
Hun Batz
17
12 / 4 / 9
10,987
845
10,792
10,799
8,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Beelzebuths
Bellona
16
0 / 3 / 20
9,304
716
9,846
14,208
16,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
Belbeth
Odin
17
8 / 4 / 15
10,541
811
11,359
15,915
17,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Serkelth
Khepri
17
3 / 1 / 17
10,701
823
9,114
13,748
20,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
13
Kills
27
27
Deaths
14
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
8
1.33
L
He Bo
 
He Bo
3
4
7
1.63
L
Anhur
 
Anhur
0
6
10
0.83
W
Apollo
 
Apollo
4
2
16
6
W
Hun Batz
 
Hun Batz
12
4
9
4.13
L
Kuzenbo
Achugo
Kuzenbo
5
3
8
3
W
Bellona
Beelzebuths
Bellona
0
3
20
3.33
W
Odin
Belbeth
Odin
8
4
15
3.88
W
Khepri
Serkelth
Khepri
3
1
17
11.5
L
Fenrir
hunterhqz
Fenrir
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
50,377
55,591
Taken
64,855
40,974
Mitigated
69,291
13,347
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,758
4,836
1,806
2,196
11,694
4,500
498
2,424
9,270
0
27,134
L
He Bo
 
He Bo
10,445
270
363
455
7,626
2,865
269
1,159
6,467
23,738
0
L
Anhur
 
Anhur
7,114
4,222
1,310
2,114
11,550
4,367
696
1,239
10,311
0
15,823
W
Apollo
 
Apollo
9,266
4,768
2,720
1,986
10,185
6,248
3,295
5,075
5,110
0
33,127
W
Hun Batz
 
Hun Batz
10,792
1,869
341
422
10,799
8,276
795
3,563
7,236
0
22,640
L
Kuzenbo
Achugo
Kuzenbo
9,970
2,971
927
2,185
11,732
16,654
270
2,439
9,293
14,375
0
W
Bellona
Beelzebuths
Bellona
9,846
2,216
1,513
3,812
14,208
16,937
707
4,465
9,084
185
21,484
W
Odin
Belbeth
Odin
11,359
1,637
1,962
2,041
15,915
17,572
356
3,919
10,556
0
16,063
W
Khepri
Serkelth
Khepri
9,114
227
5,489
3,133
13,748
20,258
576
3,393
10,355
23,219
0
L
Fenrir
hunterhqz
Fenrir
4,931
1,694
92
1,899
12,989
12,588
0
2,019
10,970
0
8,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
52,591
104
Minions Killed
151
0
Camps Cleared
0
1,115,425
Distance Traveled
1,196,654
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,851
758
26
2
0
208,386
3
L
He Bo
9,530
733
32
2
0
226,008
1
L
Anhur
8,405
647
26
2
0
194,495
1
W
Apollo
11,058
851
66
5
0
227,946
2
W
Hun Batz
10,987
845
30
2
0
248,244
0
L
Kuzenbo
9,803
754
13
1
0
279,664
1
W
Bellona
9,304
716
24
2
0
241,597
0
W
Odin
10,541
811
12
1
0
234,312
4
W
Khepri
10,701
823
19
1
0
244,555
3
L
Fenrir
8,645
665
7
1
0
206,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role