Player Matchup

Hel
Hel
Embers cc
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,801 Elo+
Party 1
Ullr
Ullr
Islandcruse
Ullr
Level 146
God Stats
1W - 0L
1,274 SR
Queue Stats
19W - 16L
1,691 Elo+
Party 1
Yemoja
Yemoja
Wraith cc
Yemoja
Level 109
God Stats
6W - 0L
1,812 SR
Queue Stats
14W - 8L
1,719 Elo+
Party 1
Team Averages
Level 136
1,528 SR
1,737 Elo+

VS

Team Averages
Level 119
1,754 SR
1,816 Elo+
Merlin
Merlin
Close2Remedy
Merlin
Level 126
God Stats
151W - 106L
1,833 SR
Queue Stats
285W - 242L
1,803 Elo+
Party 2
Odin
Odin
Sir MaG of TMK
Odin
Level 126
God Stats
22W - 10L
1,930 SR
Queue Stats
228W - 182L
1,775 Elo+
Party 2
Fenrir
Fenrir
raziel333
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,871 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
12,176
641
11,285
14,337
5,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 4 / 3
12,390
652
12,891
12,858
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Wraith cc
Yemoja
14
3 / 1 / 5
13,122
691
13,187
16,350
16,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 4 / 5
12,414
653
15,050
11,952
4,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 0 / 5
11,431
602
7,178
17,806
19,565
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
raziel333
Fenrir
13
4 / 5 / 4
12,276
646
4,544
13,720
9,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
9
Kills
9
9
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
4
5
1.38
W
3
4
4
1.25
W
3
4
3
1.13
L
2
0
5
4.5
W
Yemoja
Wraith cc
Yemoja
3
1
5
5.5
L
Fenrir
raziel333
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,363
Damage
26,772
43,545
Taken
43,478
26,332
Mitigated
33,729
21,975
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,050
112
0
924
11,952
4,801
432
6,627
5,325
73,418
0
W
11,285
892
11,507
8,198
14,337
5,368
581
5,403
8,934
56,175
0
W
12,891
5,989
0
505
12,858
4,601
3,003
5,605
7,253
0
75,784
L
7,178
1,537
0
5,360
17,806
19,565
718
8,687
9,119
0
32,714
W
Yemoja
Wraith cc
Yemoja
13,187
850
546
1,219
16,350
16,363
185
4,126
12,224
45,153
0
L
Fenrir
raziel333
Fenrir
4,544
869
0
1,719
13,720
9,363
405
9,180
4,540
0
25,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
36,121
261
Minions Killed
217
0
Camps Cleared
0
1,039,298
Distance Traveled
1,091,021
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,414
653
128
7
0
342,041
5
W
Hel
12,176
641
79
4
0
371,793
4
W
Ullr
12,390
652
128
7
0
327,202
6
L
Odin
11,431
602
48
3
0
392,659
3
W
Yemoja
13,122
691
54
3
0
340,303
5
L
Fenrir
12,276
646
41
2
0
356,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role