Player Matchup

Achilles
Achilles
Platinum II
CaII Me KinKy
Achilles
Platinum II
Level 159
God Stats
18W - 11L
1,787 SR
Queue Stats
85W - 68L
1,948 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
DecayNZ
Kukulkan
Platinum I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
2,044 MMR
Party 1
Thor
Thor
Platinum IV
GenghisMyk2336
Thor
Platinum IV
Level 152
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 23L
1,703 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,524 SR
1,898 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,583 SR
1,784 MMR
Fenrir
Fenrir
Platinum V
Owls-Talon
Fenrir
Platinum V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 302L
1,873 MMR
Party 2
Cabrakan
Cabrakan
Gold III
frozenblade25
Cabrakan
Gold III
Level 108
God Stats
26W - 25L
1,500 SR
Queue Stats
288W - 308L
1,977 MMR
Party 2
Eset
Eset
Gold V
spyrosnivy
Eset
Gold V
Level 148
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaII Me KinKy
Achilles
17
6 / 7 / 12
16,877
703
19,760
29,559
39,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
DecayNZ
Kukulkan
18
9 / 10 / 6
17,274
720
26,252
18,835
8,421
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
9 / 10 / 8
17,011
709
18,516
25,041
11,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeimdallrPersephoneYemojaBacchus

VS

Bans
OdinKumbhakarnaMedusaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Owls-Talon
Fenrir
14
8 / 13 / 11
15,505
646
15,271
31,657
33,275
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
frozenblade25
Cabrakan
18
10 / 6 / 10
18,173
757
21,916
25,487
41,598
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 6 / 12
16,866
703
22,521
23,759
8,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
24
Kills
27
27
Deaths
25
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
CaII Me KinKy
Achilles
6
7
12
1.71
W
Kukulkan
DecayNZ
Kukulkan
9
10
6
1.2
W
9
10
8
1.3
L
Fenrir
Owls-Talon
Fenrir
8
13
11
1.04
L
Cabrakan
frozenblade25
Cabrakan
10
6
10
2.5
L
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,528
Damage
59,708
73,435
Taken
80,903
59,482
Mitigated
82,933
15,825
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CaII Me KinKy
Achilles
19,760
8,237
0
10,658
29,559
39,970
700
17,129
12,430
0
59,839
W
Kukulkan
DecayNZ
Kukulkan
26,252
3,012
0
3,889
18,835
8,421
1,654
12,435
6,400
88,145
0
W
18,516
4,878
0
1,278
25,041
11,091
168
14,912
10,129
0
62,898
L
Fenrir
Owls-Talon
Fenrir
15,271
6,884
0
7,784
31,657
33,275
673
10,148
21,509
0
43,886
L
Cabrakan
frozenblade25
Cabrakan
21,916
2,192
0
3,085
25,487
41,598
436
9,278
16,209
55,673
0
L
22,521
818
2,476
7,509
23,759
8,060
501
6,828
16,931
79,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,162
Gold Earned
50,544
275
Minions Killed
229
0
Camps Cleared
0
1,210,628
Distance Traveled
1,158,999
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,877
703
61
3
0
450,417
6
W
Kukulkan
17,274
720
130
5
0
381,610
3
W
Thor
17,011
709
84
4
0
378,601
1
L
Fenrir
15,505
646
32
1
0
371,442
0
L
Cabrakan
18,173
757
85
4
0
367,283
7
L
Eset
16,866
703
112
5
0
420,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role