Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DisObxy
Serqet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,738 Elo+
Party 1
Fenrir
Fenrir
Jroly Fpss
Fenrir
Level 89
God Stats
1W - 7L
1,316 SR
Queue Stats
34W - 45L
1,551 Elo+
Solo
Team Averages
Level 82
1,439 SR
1,596 Elo+

VS

Team Averages
Level 27
1,428 SR
1,658 Elo+
Sun Wukong
Sun Wukong
Downs JorN
Sun Wukong
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 57L
1,680 Elo+
Solo
He Bo
He Bo
Gemlord87
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,549 Elo+
Solo
Cupid
Cupid
Hultek_
Cupid
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
47W - 55L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
4 / 3 / 6
12,972
618
11,694
13,959
20,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
DisObxy
Serqet
15
10 / 6 / 4
14,934
711
21,875
18,575
7,069
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Jroly Fpss
Fenrir
14
2 / 10 / 6
12,624
601
9,788
19,102
9,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Downs JorN
Sun Wukong
15
7 / 5 / 6
13,801
657
12,436
28,174
14,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Gemlord87
He Bo
15
6 / 4 / 10
14,289
680
12,707
11,264
2,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Hultek_
Cupid
16
6 / 7 / 10
14,833
706
14,530
19,382
6,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
16
Kills
19
19
Deaths
16
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
3
6
2.33
L
Serqet
DisObxy
Serqet
10
6
4
2
W
Sun Wukong
Downs JorN
Sun Wukong
7
5
6
2
W
He Bo
Gemlord87
He Bo
6
4
10
2.75
W
Cupid
Hultek_
Cupid
6
7
10
1.57
L
Fenrir
Jroly Fpss
Fenrir
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
39,673
51,636
Taken
58,820
36,683
Mitigated
23,939
5,787
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,694
865
1,113
3,557
13,959
20,611
171
2,940
11,019
40,934
0
L
Serqet
DisObxy
Serqet
21,875
5,013
0
684
18,575
7,069
1,249
3,647
14,928
0
57,434
W
Sun Wukong
Downs JorN
Sun Wukong
12,436
3,316
0
7,945
28,174
14,411
708
5,581
21,263
596
58,236
W
He Bo
Gemlord87
He Bo
12,707
969
0
2,250
11,264
2,924
1,037
2,822
8,442
51,302
0
W
Cupid
Hultek_
Cupid
14,530
8,243
739
8,149
19,382
6,604
555
3,660
15,029
0
74,767
L
Fenrir
Jroly Fpss
Fenrir
9,788
2,544
0
433
19,102
9,003
0
6,795
12,307
0
35,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
42,923
173
Minions Killed
244
0
Camps Cleared
0
1,100,829
Distance Traveled
1,093,531
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,972
618
49
2
0
327,576
1
L
Serqet
14,934
711
71
3
0
406,030
0
W
Sun Wukong
13,801
657
79
4
0
372,319
3
W
He Bo
14,289
680
73
3
0
351,707
3
W
Cupid
14,833
706
92
4
0
369,505
0
L
Fenrir
12,624
601
53
3
0
367,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role