Player Matchup

Chaac
Chaac
Arethor
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 281L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Sniper Wipers
Heimdallr
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 132L
1,482 Elo+
Party 2
Anubis
Anubis
deathbreath96
Anubis
Level 26
God Stats
23W - 21L
1,578 SR
Queue Stats
205W - 208L
1,552 Elo+
Party 2
Arachne
Arachne
osteoperrosis
Arachne
Level 148
God Stats
30W - 13L
1,674 SR
Queue Stats
165W - 177L
1,695 Elo+
Party 2
Bellona
Bellona
ultimatepunch75
Bellona
Level 61
God Stats
11W - 10L
1,463 SR
Queue Stats
238W - 238L
1,502 Elo+
Party 2
Team Averages
Level 80
1,543 SR
1,543 Elo+

VS

Team Averages
Level 70
1,432 SR
1,489 Elo+
Merlin
Merlin
DiIferd
Merlin
Level 41
God Stats
7W - 10L
1,584 SR
Queue Stats
40W - 30L
1,572 Elo+
Party 1
Fenrir
Fenrir
Dyslexia Sucks
Fenrir
Level 95
God Stats
3W - 2L
1,280 SR
Queue Stats
138W - 122L
1,379 Elo+
Party 1
Neith
Neith
Moist Disaster
Neith
Level 22
God Stats
16W - 19L
1,523 SR
Queue Stats
156W - 151L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Rukenjii
Sylvanus
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
146W - 129L
1,379 Elo+
Party 1
Susano
Susano
xCrAzYxStOnErx
Susano
Level 124
God Stats
23W - 22L
1,272 SR
Queue Stats
173W - 179L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arethor
Chaac
19
4 / 9 / 11
13,538
467
18,989
26,819
17,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Sniper Wipers
Heimdallr
20
15 / 5 / 8
16,695
576
36,850
28,598
13,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 3
15,054
519
20,144
19,455
11,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
20
11 / 6 / 7
15,614
538
25,539
30,865
16,186
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 4 / 13
13,492
465
14,509
17,010
15,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiIferd
Merlin
20
7 / 3 / 5
14,538
501
32,687
17,332
7,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 2
13,763
475
20,965
33,465
35,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 11 / 6
11,331
391
11,340
21,728
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Rukenjii
Sylvanus
17
4 / 9 / 11
13,038
450
16,683
34,842
43,227
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 9 / 6
13,782
475
13,174
27,604
12,542
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
39
Kills
28
28
Deaths
39
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arethor
Chaac
4
9
11
1.06
L
Merlin
DiIferd
Merlin
7
3
5
3.17
L
7
7
2
1.14
L
3
11
6
0.55
L
Sylvanus
Rukenjii
Sylvanus
4
9
11
1.06
W
Heimdallr
Sniper Wipers
Heimdallr
15
5
8
3.8
W
9
4
3
2.63
W
Arachne
11
6
7
2.42
W
0
4
13
1.63
L
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,031
Damage
94,849
122,747
Taken
134,971
74,433
Mitigated
106,620
44,186
Healing
36,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arethor
Chaac
18,989
4,758
0
7,446
26,819
17,710
2,103
11,002
15,817
0
79,813
L
Merlin
DiIferd
Merlin
32,687
1,399
409
1,093
17,332
7,569
1,001
5,078
12,254
130,828
0
L
20,965
4,580
0
10,379
33,465
35,758
0
4,424
29,041
565
78,137
L
11,340
4,531
0
2,090
21,728
7,524
0
1,544
20,181
0
61,801
L
Sylvanus
Rukenjii
Sylvanus
16,683
4,134
6,555
12,079
34,842
43,227
0
6,426
28,416
41,607
0
W
Heimdallr
Sniper Wipers
Heimdallr
36,850
20,814
0
10,307
28,598
13,824
5,262
12,342
16,256
0
136,901
W
20,144
1,051
0
11,225
19,455
11,329
1,511
7,326
12,129
98,256
0
W
Arachne
25,539
17,947
0
12,734
30,865
16,186
1,860
11,569
19,296
0
108,512
W
14,509
3,432
0
2,474
17,010
15,384
2,957
7,696
9,314
0
65,840
L
13,174
3,103
0
3,457
27,604
12,542
0
2,672
24,926
0
83,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,393
Gold Earned
66,452
672
Minions Killed
641
0
Camps Cleared
0
2,639,983
Distance Traveled
2,459,780
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,538
467
116
4
0
513,793
2
L
Merlin
14,538
501
207
7
0
497,723
2
L
Fenrir
13,763
475
145
5
0
424,020
4
L
Neith
11,331
391
123
4
0
493,646
11
L
Sylvanus
13,038
450
40
1
0
473,882
3
W
Heimdallr
16,695
576
159
5
0
513,780
4
W
Anubis
15,054
519
184
6
0
457,906
0
W
Arachne
15,614
538
116
4
0
648,937
8
W
Bellona
13,492
465
97
3
0
505,567
2
L
Susano
13,782
475
126
4
0
570,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role