Player Matchup

Chaac
Chaac
A Vanity Affair
Chaac
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 61L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Arcanine007
Nu Wa
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 25L
1,320 Elo+
Party 1
Izanami
Izanami
BillyBiscuit
Izanami
Level 56
God Stats
20W - 15L
1,470 SR
Queue Stats
88W - 65L
1,375 Elo+
Party 1
Team Averages
Level 43
1,490 SR
1,403 Elo+

VS

Team Averages
Level 62
1,627 SR
1,376 Elo+
Susano
Susano
RiverofTakos
Susano
Level 18
God Stats
3W - 1L
1,665 SR
Queue Stats
527W - 357L
1,246 Elo+
Party 2
Anubis
Anubis
SmudgyNebluna9
Anubis
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 77L
1,446 Elo+
Party 2
Tyr
Tyr
zamilo
Tyr
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
23W - 16L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
11,153
507
10,486
21,292
18,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 6 / 1
12,296
559
10,133
9,356
2,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
BillyBiscuit
Izanami
13
1 / 7 / 4
12,789
581
15,793
17,503
5,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
4 / 4 / 9
13,311
605
6,060
13,559
5,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
7 / 1 / 9
14,527
660
14,482
9,498
5,018
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
zamilo
Tyr
16
7 / 0 / 10
14,394
654
16,852
22,284
30,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
18
18
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
4
6
1
0.75
L
Izanami
BillyBiscuit
Izanami
1
7
4
0.43
W
Susano
4
4
9
2.13
W
7
1
9
11.5
W
Tyr
zamilo
Tyr
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,412
Damage
37,394
48,151
Taken
45,341
25,520
Mitigated
41,225
14,028
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,486
3,263
0
7,556
21,292
18,137
0
5,483
15,809
0
30,118
L
10,133
2,666
0
964
9,356
2,374
0
4,545
4,811
31,742
0
L
Izanami
BillyBiscuit
Izanami
15,793
10,013
0
5,508
17,503
5,009
0
5,006
12,497
0
90,044
W
Susano
6,060
1,935
0
1,545
13,559
5,734
197
2,765
10,794
0
48,078
W
14,482
529
0
2,245
9,498
5,018
1,674
1,991
7,507
77,526
0
W
Tyr
zamilo
Tyr
16,852
2,280
638
13,201
22,284
30,473
791
5,441
16,843
0
63,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
42,232
217
Minions Killed
265
0
Camps Cleared
0
1,098,035
Distance Traveled
1,117,844
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,153
507
41
2
0
366,585
0
L
Nu Wa
12,296
559
28
1
0
377,025
6
L
Izanami
12,789
581
148
7
0
354,425
7
W
Susano
13,311
605
63
3
0
331,528
3
W
Anubis
14,527
660
124
6
0
349,033
2
W
Tyr
14,394
654
78
4
0
437,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role