Player Matchup

Neith
Neith
JetDragon-Star
Neith
Level 15
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 14L
1,034 Elo+
Party 2
Ymir
Ymir
TTV_EmsNoob
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,054 Elo+
Party 2
Thor
Thor
Veldt4
Thor
Level 5
God Stats
1W - 7L
1,255 SR
Queue Stats
1W - 14L
1,034 Elo+
Party 2
Team Averages
Level 14
1,337 SR
1,041 Elo+

VS

Team Averages
Level 36
1,512 SR
1,558 Elo+
Ao Kuang
Ao Kuang
Corrupted_Senpai
Ao Kuang
Level 53
God Stats
2W - 1L
1,213 SR
Queue Stats
321W - 304L
1,459 Elo+
Party 1
Pele
Pele
Karzheka_Emp-_-
Pele
Level 28
God Stats
6W - 4L
1,821 SR
Queue Stats
127W - 154L
1,464 Elo+
Party 1
Ullr
Ullr
iosnidus731
Ullr
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
301W - 305L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,709
610
3,312
4,678
1,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
6,331
576
3,948
9,487
6,040
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Veldt4
Thor
7
1 / 7 / 0
6,783
617
3,239
11,332
4,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
8,460
769
5,184
6,635
2,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
6 / 1 / 3
8,455
769
5,628
4,924
1,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 0 / 10
8,772
797
6,958
5,678
2,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
14
14
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
3
1
0.17
W
6
1
3
7.5
L
0
4
1
0.13
L
Thor
Veldt4
Thor
1
7
0
0.14
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,499
Damage
17,770
25,497
Taken
17,237
11,241
Mitigated
5,836
1,803
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,184
1,326
573
3,907
6,635
2,223
1,036
1,429
5,206
31,255
0
L
3,312
916
0
930
4,678
1,176
0
0
4,678
0
20,670
W
5,628
1,689
135
506
4,924
1,568
547
742
4,182
0
19,070
L
3,948
609
129
744
9,487
6,040
0
2,740
6,747
10,789
0
L
Thor
Veldt4
Thor
3,239
569
0
0
11,332
4,025
0
2,476
8,856
0
9,230
W
6,958
2,742
135
1,469
5,678
2,045
456
1,813
3,865
0
32,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
25,687
64
Minions Killed
146
0
Camps Cleared
0
502,542
Distance Traveled
604,032
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,460
769
62
6
0
210,093
1
L
Neith
6,709
610
44
4
0
170,695
0
W
Pele
8,455
769
32
3
0
210,495
1
L
Ymir
6,331
576
13
1
0
167,034
7
L
Thor
6,783
617
7
1
0
164,813
1
W
Ullr
8,772
797
52
5
0
183,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role