Player Matchup

Artio
Artio
AsgardianQueen
Artio
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
56W - 80L
1,123 Elo+
Solo
Raijin
Raijin
IamSaintJesus
Raijin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,307 Elo+
Party 4
Chaac
Chaac
L1ghtn1ngfast
Chaac
Level 28
God Stats
2W - 3L
1,447 SR
Queue Stats
63W - 54L
1,342 Elo+
Party 4
Neith
Neith
naztiflu50ml
Neith
Level 29
God Stats
9W - 10L
1,425 SR
Queue Stats
17W - 17L
1,458 Elo+
Party 1
Mercury
Mercury
zeus1201
Mercury
Level 156
God Stats
3W - 0L
1,723 SR
Queue Stats
18W - 16L
1,405 Elo+
Party 1
Team Averages
Level 68
1,519 SR
1,327 Elo+

VS

Team Averages
Level 57
1,528 SR
1,408 Elo+
Heimdallr
Heimdallr
IKarryUKindly
Heimdallr
Level 83
God Stats
9W - 13L
1,882 SR
Queue Stats
63W - 84L
1,524 Elo+
Party 3
Jing Wei
Jing Wei
QueenMadii
Jing Wei
Level 28
God Stats
5W - 7L
1,685 SR
Queue Stats
28W - 49L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
RoastedTwinkie
Baron Samedi
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,279 Elo+
Party 2
Ymir
Ymir
Xavvas
Ymir
Level 33
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Chaac
Chaac
thedarknesspwns
Chaac
Level 39
God Stats
6W - 5L
1,268 SR
Queue Stats
25W - 31L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 20
21,044
468
11,956
48,236
62,195
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
17 / 12 / 7
26,319
585
45,488
31,401
14,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 14
22,559
501
26,346
59,242
71,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
6 / 15 / 13
19,400
431
24,800
32,599
13,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
zeus1201
Mercury
20
16 / 10 / 13
27,511
611
32,959
36,685
17,138
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IKarryUKindly
Heimdallr
20
13 / 12 / 15
24,730
550
39,262
42,488
22,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
QueenMadii
Jing Wei
20
17 / 9 / 15
25,106
558
43,030
34,801
16,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
RoastedTwinkie
Baron Samedi
20
21 / 11 / 9
23,518
523
47,074
34,602
22,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Xavvas
Ymir
11
3 / 5 / 5
13,732
305
6,530
9,928
3,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 11 / 19
18,284
406
19,587
53,000
65,307
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
118
48
Kills
55
55
Deaths
48
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
10
20
1.3
L
Heimdallr
IKarryUKindly
Heimdallr
13
12
15
1.71
W
17
12
7
1.71
W
6
8
14
1.63
L
Jing Wei
QueenMadii
Jing Wei
17
9
15
2.72
L
Baron Samedi
RoastedTwinkie
Baron Samedi
21
11
9
2.32
L
Ymir
Xavvas
Ymir
3
5
5
1.1
W
6
15
13
0.83
L
1
11
19
0.95
W
Mercury
zeus1201
Mercury
16
10
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,549
Damage
155,483
208,163
Taken
174,819
178,566
Mitigated
129,750
52,143
Healing
54,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,956
1,421
1,395
10,610
48,236
62,195
969
16,853
31,383
79,747
0
L
Heimdallr
IKarryUKindly
Heimdallr
39,262
20,967
0
7,147
42,488
22,323
4,523
19,232
23,256
0
195,307
W
45,488
3,771
0
3,001
31,401
14,314
2,761
11,620
19,777
187,875
0
W
26,346
2,839
0
22,543
59,242
71,438
788
14,938
44,304
0
153,302
L
Jing Wei
QueenMadii
Jing Wei
43,030
37,735
1,131
15,175
34,801
16,016
1,158
8,262
26,539
0
178,586
L
Baron Samedi
RoastedTwinkie
Baron Samedi
47,074
3,972
4,874
9,977
34,602
22,367
1,143
14,578
20,024
127,076
0
L
Ymir
Xavvas
Ymir
6,530
918
0
879
9,928
3,737
140
1,476
8,452
18,884
0
W
24,800
9,549
0
6,152
32,599
13,481
2,557
13,355
19,241
0
113,203
L
19,587
4,315
0
15,728
53,000
65,307
2,049
15,199
37,801
0
82,935
W
Mercury
zeus1201
Mercury
32,959
15,885
0
8,442
36,685
17,138
3,049
6,483
30,202
0
253,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,833
Gold Earned
105,370
994
Minions Killed
743
0
Camps Cleared
0
3,854,789
Distance Traveled
3,137,980
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
21,044
468
92
2
0
765,197
8
L
Heimdallr
24,730
550
256
6
0
688,231
2
W
Raijin
26,319
585
245
5
0
713,047
5
W
Chaac
22,559
501
222
5
0
855,090
5
L
Jing Wei
25,106
558
218
5
0
797,259
15
L
Baron Samedi
23,518
523
136
3
0
718,547
7
L
Ymir
13,732
305
31
1
0
215,659
0
W
Neith
19,400
431
129
3
0
686,718
5
L
Chaac
18,284
406
102
2
0
718,284
6
W
Mercury
27,511
611
306
7
0
834,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role