Player Matchup

Vamana
Vamana
ChocolatEclaire
Vamana
Level 21
God Stats
0W - 2L
1,264 SR
Queue Stats
101W - 121L
1,374 Elo+
Party 1
Bakasura
Bakasura
DatFRESHnibba02
Bakasura
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 97L
1,464 Elo+
Party 2
Yemoja
Yemoja
Father2287
Yemoja
Level 26
God Stats
6W - 8L
1,599 SR
Queue Stats
22W - 19L
1,672 Elo+
Solo
Osiris
Osiris
SXD_SHINOBI
Osiris
Level 17
God Stats
7W - 14L
1,297 SR
Queue Stats
178W - 203L
1,426 Elo+
Party 2
Bacchus
Bacchus
smoove255
Bacchus
Level 22
God Stats
6W - 5L
1,500 SR
Queue Stats
236W - 247L
1,348 Elo+
Party 1
Team Averages
Level 24
1,432 SR
1,457 Elo+

VS

Team Averages
Level 17
1,510 SR
1,444 Elo+
Ares
Ares
I RENEG4DO I
Ares
Level 25
God Stats
17W - 14L
1,500 SR
Queue Stats
479W - 474L
1,625 Elo+
Solo
Hel
Hel
Kazi DarkSoul
Hel
Level 23
God Stats
38W - 29L
1,573 SR
Queue Stats
451W - 405L
1,471 Elo+
Party 3
Ullr
Ullr
KingsNoose
Ullr
Level 18
God Stats
30W - 23L
1,449 SR
Queue Stats
77W - 70L
1,472 Elo+
Party 3
Bellona
Bellona
THE KICKSTAND
Bellona
Level 14
God Stats
48W - 39L
1,529 SR
Queue Stats
70W - 62L
1,496 Elo+
Solo
Nemesis
Nemesis
Talyn-Conqu3r
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 15
15,701
924
17,262
24,813
15,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
20
20 / 8 / 13
19,191
1,129
42,937
33,606
18,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Father2287
Yemoja
20
2 / 6 / 26
16,455
968
17,136
25,815
35,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
20
6 / 10 / 18
15,975
940
18,076
29,035
43,513
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
smoove255
Bacchus
20
4 / 5 / 22
17,572
1,034
26,424
31,798
57,080
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 12
13,611
801
2,148
24,653
12,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
16 / 8 / 16
19,796
1,164
38,960
30,614
24,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 24
16,853
991
37,550
22,018
10,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
20
13 / 11 / 14
17,584
1,034
37,030
33,255
22,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
20
5 / 4 / 16
16,673
981
18,788
24,316
11,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
120
36
Kills
38
38
Deaths
37
94
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
9
15
1.28
L
Bakasura
20
8
13
3.31
L
Yemoja
Father2287
Yemoja
2
6
26
2.5
W
0
11
12
0.55
W
16
8
16
3
W
4
3
24
5.33
L
Osiris
6
10
18
1.5
W
Bellona
13
11
14
1.82
W
Nemesis
5
4
16
3.25
L
Bacchus
smoove255
Bacchus
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,835
Damage
134,476
145,067
Taken
134,856
170,450
Mitigated
81,937
30,401
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,262
8,098
0
2,555
24,813
15,668
0
9,306
15,507
163
49,314
L
Bakasura
42,937
29,185
0
6,721
33,606
18,876
0
11,250
22,356
0
68,130
L
Yemoja
Father2287
Yemoja
17,136
4,557
14,917
4,025
25,815
35,313
0
9,576
16,239
34,669
0
W
2,148
153
0
0
24,653
12,622
0
5,635
16,051
7,223
0
W
38,960
3,334
11,179
10,735
30,614
24,663
0
11,891
17,941
68,738
0
W
37,550
19,128
0
412
22,018
10,980
0
7,904
13,543
0
69,567
L
Osiris
18,076
10,667
1,126
1,057
29,035
43,513
0
5,945
23,090
0
25,941
W
Bellona
37,030
27,134
0
3,517
33,255
22,093
0
10,000
21,450
0
63,057
W
Nemesis
18,788
9,427
0
5,208
24,316
11,579
0
8,293
14,570
0
52,111
L
Bacchus
smoove255
Bacchus
26,424
4,028
0
0
31,798
57,080
0
5,031
26,767
53,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,894
Gold Earned
84,517
282
Minions Killed
292
6
Camps Cleared
7
1,609,362
Distance Traveled
1,422,761
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
15,701
924
82
5
0
359,630
0
L
Bakasura
19,191
1,129
86
5
2
356,135
0
L
Yemoja
16,455
968
43
3
2
282,822
0
W
Ares
13,611
801
4
0
0
246,962
0
W
Hel
19,796
1,164
79
5
1
315,280
0
W
Ullr
16,853
991
72
4
1
298,546
0
L
Osiris
15,975
940
15
1
0
267,000
0
W
Bellona
17,584
1,034
53
3
1
294,221
0
W
Nemesis
16,673
981
84
5
4
267,752
1
L
Bacchus
17,572
1,034
56
3
2
343,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role