Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 154L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Plot Twits
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,556 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,519 Elo+

VS

Team Averages
Level 126
1,433 SR
1,640 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AimanNotAmen
Janus
Level 141
God Stats
1W - 0L
1,267 SR
Queue Stats
22W - 18L
1,779 Elo+
Party 1
Xing Tian
Xing Tian
Lightnin Machao
Xing Tian
Level 105
God Stats
11W - 7L
1,531 SR
Queue Stats
33W - 35L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 0
7,953
663
4,980
14,451
11,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
 
Anhur
10
1 / 3 / 1
8,025
669
6,920
9,280
3,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Plot Twits
Chang'e
10
0 / 6 / 3
7,718
643
3,431
9,512
5,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 7
8,831
736
9,189
6,102
1,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
5 / 1 / 4
9,380
782
9,490
7,224
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Lightnin Machao
Xing Tian
10
2 / 1 / 6
9,166
764
5,910
8,314
6,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
0
2
L
Anhur
 
Anhur
1
3
1
0.5
W
Neith
 
Neith
3
1
7
6.5
W
5
1
4
7
W
Xing Tian
Lightnin Machao
Xing Tian
2
1
6
5
L
Chang'e
Plot Twits
Chang'e
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
24,589
33,243
Taken
21,640
19,959
Mitigated
10,416
11,832
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,980
643
0
7,129
14,451
11,402
0
5,765
8,686
0
26,948
L
Anhur
 
Anhur
6,920
2,687
0
500
9,280
3,376
0
5,627
3,653
0
29,713
W
Neith
 
Neith
9,189
1,929
0
2,490
6,102
1,804
325
646
5,456
0
34,632
W
9,490
566
0
1,614
7,224
1,990
0
829
6,395
49,094
0
W
Xing Tian
Lightnin Machao
Xing Tian
5,910
452
0
691
8,314
6,622
0
2,007
6,307
16,113
0
L
Chang'e
Plot Twits
Chang'e
3,431
321
1,182
3,021
9,512
5,181
0
4,062
5,450
24,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
27,377
161
Minions Killed
176
0
Camps Cleared
0
617,670
Distance Traveled
738,527
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,953
663
45
4
0
204,484
5
L
Anhur
8,025
669
79
7
0
207,032
3
W
Neith
8,831
736
58
5
0
240,248
4
W
Janus
9,380
782
106
9
0
239,456
2
W
Xing Tian
9,166
764
12
1
0
258,823
1
L
Chang'e
7,718
643
37
3
0
206,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role