Player Matchup

Fenrir
Fenrir
NS America
Fenrir
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
125W - 123L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
NS Rum Ham
Ao Kuang
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
483W - 449L
1,526 Elo+
Party 1
Odin
Odin
NS Waffles
Odin
Level 120
God Stats
7W - 2L
1,729 SR
Queue Stats
135W - 124L
1,476 Elo+
Party 1
Team Averages
Level 125
1,576 SR
1,501 Elo+

VS

Team Averages
Level 101
1,411 SR
1,427 Elo+
Zeus
Zeus
AwfulGecko90
Zeus
Level 121
God Stats
3W - 3L
1,422 SR
Queue Stats
17W - 19L
1,361 Elo+
Solo
Chernobog
Chernobog
LiL Saucey 21
Chernobog
Level 85
God Stats
10W - 8L
1,185 SR
Queue Stats
38W - 32L
1,370 Elo+
Solo
Jormungandr
Jormungandr
spartanpanda345
Jormungandr
Level 98
God Stats
1W - 3L
1,625 SR
Queue Stats
142W - 131L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NS America
Fenrir
15
14 / 6 / 1
13,751
764
14,994
19,880
7,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
NS Rum Ham
Ao Kuang
14
3 / 4 / 6
11,863
659
9,493
12,999
3,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 7
11,728
652
5,844
11,967
8,846
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 7
11,581
643
12,367
13,035
2,643
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
LiL Saucey 21
Chernobog
13
8 / 6 / 2
12,314
684
11,141
12,360
4,034
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
spartanpanda345
Jormungandr
13
4 / 5 / 7
12,938
719
8,383
12,889
14,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
19
Kills
13
13
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Chernobog
LiL Saucey 21
Chernobog
8
6
2
1.5
W
Fenrir
NS America
Fenrir
14
6
1
2.42
W
Ao Kuang
NS Rum Ham
Ao Kuang
3
4
6
1.5
W
2
3
7
1.83
L
Jormungandr
spartanpanda345
Jormungandr
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
31,891
44,846
Taken
38,284
20,534
Mitigated
20,713
10,285
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,367
647
0
897
13,035
2,643
414
2,369
10,666
40,533
0
L
Chernobog
LiL Saucey 21
Chernobog
11,141
7,134
0
2,192
12,360
4,034
0
2,678
9,682
0
34,295
W
Fenrir
NS America
Fenrir
14,994
1,796
0
3,990
19,880
7,708
0
10,547
9,333
0
43,287
W
Ao Kuang
NS Rum Ham
Ao Kuang
9,493
2,516
0
4,258
12,999
3,980
798
5,519
7,480
46,945
0
W
5,844
239
0
2,037
11,967
8,846
0
5,004
6,963
0
33,889
L
Jormungandr
spartanpanda345
Jormungandr
8,383
1,847
367
969
12,889
14,036
180
4,490
8,399
32,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
36,833
175
Minions Killed
168
0
Camps Cleared
0
1,055,330
Distance Traveled
878,945
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,581
643
69
4
0
273,012
7
L
Chernobog
12,314
684
60
3
0
277,308
5
W
Fenrir
13,751
764
48
3
0
357,371
0
W
Ao Kuang
11,863
659
76
4
0
327,763
2
W
Odin
11,728
652
51
3
0
370,196
3
L
Jormungandr
12,938
719
39
2
0
328,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role