Player Matchup

Heimdallr
Heimdallr
Riceballicious
Heimdallr
Level 123
God Stats
8W - 9L
1,549 SR
Queue Stats
124W - 137L
1,639 Elo+
Party 2
Ra
Ra
SpartansTV
Ra
Level 148
God Stats
2W - 1L
1,225 SR
Queue Stats
8W - 3L
1,626 Elo+
Party 2
Odin
Odin
Violentie
Odin
Level 85
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 5L
1,542 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,602 Elo+

VS

Team Averages
Level 137
1,500 SR
1,681 Elo+
Ah Puch
Ah Puch
PimpersaurusRex
Ah Puch
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Party 1
Anhur
Anhur
PipoLoco
Anhur
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 97L
1,712 Elo+
Solo
Ymir
Ymir
ShikariEnnit
Ymir
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Riceballicious
Heimdallr
17
4 / 14 / 3
16,463
633
17,236
28,246
8,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
7 / 4 / 5
17,763
683
19,067
18,266
9,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
16
2 / 10 / 5
16,225
624
13,484
29,438
35,104
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 16
17,865
687
32,576
15,978
6,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
PipoLoco
Anhur
16
6 / 6 / 15
16,680
642
15,652
21,388
7,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
12 / 4 / 10
18,040
694
17,245
27,280
34,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
13
Kills
28
28
Deaths
13
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
10
3
16
6
L
Anhur
PipoLoco
Anhur
6
6
15
2.25
W
Heimdallr
Riceballicious
Heimdallr
4
14
3
0.39
L
12
4
10
4.25
W
7
4
5
2.38
W
Odin
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,787
Damage
65,473
75,950
Taken
64,646
52,984
Mitigated
47,946
21,656
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,576
818
0
4,426
15,978
6,440
1,324
3,544
12,434
98,610
0
L
Anhur
PipoLoco
Anhur
15,652
7,927
0
3,609
21,388
7,449
1,665
4,518
16,866
0
64,283
W
Heimdallr
Riceballicious
Heimdallr
17,236
7,513
0
3,707
28,246
8,702
2,802
20,129
8,117
0
95,384
L
17,245
1,934
0
3,441
27,280
34,057
489
11,040
16,240
53,488
0
W
19,067
2,016
4,716
9,750
18,266
9,178
343
14,181
4,085
93,246
0
W
Odin
13,484
2,504
850
2,633
29,438
35,104
179
15,569
13,869
267
46,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
52,585
334
Minions Killed
286
0
Camps Cleared
0
1,352,212
Distance Traveled
1,337,191
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
17,865
687
144
6
0
464,331
1
L
Anhur
16,680
642
97
4
0
444,011
10
W
Heimdallr
16,463
633
119
5
0
364,783
6
L
Ymir
18,040
694
45
2
0
428,849
3
W
Ra
17,763
683
167
6
0
507,277
7
W
Odin
16,225
624
48
2
0
480,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role