Player Matchup

Achilles
Achilles
Bronze II
King Vendrick52
Achilles
Bronze II
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 159L
1,019 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 33
1,500 SR
1,019 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,211 SR
1,002 MMR
Achilles
Achilles
Bronze I
AntiBeatle69031
Achilles
Bronze I
Level 80
God Stats
11W - 9L
1,211 SR
Queue Stats
25W - 35L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 1 / 0
5,115
731
580
3,921
2,565
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JormungandrBellonaScyllaVulcanVamana

VS

Bans
He BoSun WukongZhong KuiSkadiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 0
6,312
902
2,147
3,357
1,209
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
0
1
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

580
Damage
2,147
3,921
Taken
3,357
2,565
Mitigated
1,209
718
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,147
694
0
1,346
3,357
1,209
309
112
3,245
0
28,018
L
Achilles
580
183
0
718
3,921
2,565
446
0
3,921
0
12,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,115
Gold Earned
6,312
20
Minions Killed
59
0
Camps Cleared
0
101,123
Distance Traveled
150,007
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,312
902
59
8
0
150,007
2
L
Achilles
5,115
731
20
3
0
101,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role