Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
II Pollo II1232
Yemoja
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 48L
1,587 Elo+
Party 2
Thor
Thor
II YIRO G II
Thor
Level 23
God Stats
12W - 10L
1,913 SR
Queue Stats
30W - 24L
1,871 Elo+
Party 2
Team Averages
Level 73
1,638 SR
1,653 Elo+

VS

Team Averages
Level 50
1,533 SR
1,642 Elo+
Sol
Sol
Buy MEme
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 86L
1,866 Elo+
Party 1
Thanatos
Thanatos
HeckuvaDeer07
Thanatos
Level 14
God Stats
1W - 0L
1,420 SR
Queue Stats
2W - 3L
1,347 Elo+
Solo
Neith
Neith
Shinnying
Neith
Level 9
God Stats
18W - 17L
1,678 SR
Queue Stats
111W - 75L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
10 / 4 / 6
12,856
714
23,053
13,561
4,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
4 / 8 / 10
12,090
672
6,962
19,235
12,315
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 6 / 5
11,696
650
8,749
16,083
8,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 5
14,436
802
25,969
22,958
7,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
HeckuvaDeer07
Thanatos
12
5 / 11 / 4
11,821
657
10,444
16,477
6,032
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Shinnying
Neith
11
1 / 5 / 10
11,175
621
5,338
8,841
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
21
Kills
18
18
Deaths
21
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
4
6
3.25
W
12
5
5
2.9
W
Thanatos
HeckuvaDeer07
Thanatos
5
11
4
0.64
L
4
8
10
1.13
L
7
6
5
1.58
W
Neith
Shinnying
Neith
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,764
Damage
41,751
48,879
Taken
48,276
25,045
Mitigated
16,862
6,276
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
23,053
2,249
233
2,428
13,561
4,526
0
7,092
6,469
58,534
0
W
25,969
8,861
42
11,624
22,958
7,931
3,086
14,331
8,627
66,913
0
W
Thanatos
HeckuvaDeer07
Thanatos
10,444
2,449
0
7,216
16,477
6,032
0
9,507
6,970
80
49,965
L
6,962
1,395
2,593
1,022
19,235
12,315
0
10,928
8,307
23,901
0
L
8,749
4,402
0
0
16,083
8,204
807
8,053
8,030
0
23,799
W
Neith
Shinnying
Neith
5,338
2,314
0
143
8,841
2,899
162
6,249
2,592
0
14,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
37,432
143
Minions Killed
169
0
Camps Cleared
0
825,729
Distance Traveled
861,617
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,856
714
90
5
0
283,870
1
W
Sol
14,436
802
87
5
0
288,053
1
W
Thanatos
11,821
657
64
4
0
290,189
0
L
Yemoja
12,090
672
34
2
0
266,854
7
L
Thor
11,696
650
19
1
0
275,005
5
W
Neith
11,175
621
18
1
0
283,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role