Player Matchup

Fenrir
Fenrir
Sir Carl6354
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 412L
1,559 Elo+
Party 1
Cerberus
Cerberus
X Grief3283
Cerberus
Level 103
God Stats
15W - 14L
1,587 SR
Queue Stats
403W - 331L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
richardghoul315
Ah Puch
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 31L
1,232 Elo+
Solo
Team Averages
Level 87
1,529 SR
1,453 Elo+

VS

Team Averages
Level 89
1,500 SR
1,577 Elo+
Kukulkan
Kukulkan
Sgt Major Mug
Kukulkan
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 37L
1,649 Elo+
Party 2
Hercules
Hercules
Sir Crug
Hercules
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,649 Elo+
Party 2
Hun Batz
Hun Batz
l3eNnY BoY
Hun Batz
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 69L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 10 / 3
12,760
638
11,279
18,749
9,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
X Grief3283
Cerberus
14
6 / 5 / 5
14,043
702
13,586
27,886
35,402
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 11 / 2
12,209
610
10,077
17,400
7,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sgt Major Mug
Kukulkan
15
7 / 2 / 9
13,582
679
12,273
7,526
2,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Sir Crug
Hercules
15
10 / 5 / 10
14,611
731
21,875
24,762
20,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
l3eNnY BoY
Hun Batz
15
9 / 6 / 12
14,438
722
19,266
19,466
10,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
26
26
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Sgt Major Mug
Kukulkan
7
2
9
5.75
L
Fenrir
4
10
3
0.55
W
Hercules
Sir Crug
Hercules
10
5
10
3
L
Cerberus
X Grief3283
Cerberus
6
5
5
1.7
W
Hun Batz
l3eNnY BoY
Hun Batz
9
6
12
2.5
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,942
Damage
53,414
64,035
Taken
51,754
51,997
Mitigated
33,997
7,825
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Sgt Major Mug
Kukulkan
12,273
348
0
582
7,526
2,669
563
3,091
4,435
62,032
0
L
Fenrir
11,279
973
0
1,627
18,749
9,391
777
3,980
14,769
0
35,106
W
Hercules
Sir Crug
Hercules
21,875
6,546
1,080
8,227
24,762
20,579
258
11,201
13,561
0
52,042
L
Cerberus
X Grief3283
Cerberus
13,586
678
0
3,430
27,886
35,402
598
4,851
23,035
31,280
0
W
Hun Batz
l3eNnY BoY
Hun Batz
19,266
7,095
0
3,221
19,466
10,749
1,543
9,439
9,889
0
58,454
L
10,077
464
0
2,768
17,400
7,204
88
3,498
13,902
50,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
42,631
180
Minions Killed
235
0
Camps Cleared
0
1,017,767
Distance Traveled
1,067,858
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,582
679
114
6
0
360,048
2
L
Fenrir
12,760
638
47
2
0
362,696
2
W
Hercules
14,611
731
57
3
0
351,625
6
L
Cerberus
14,043
702
36
2
0
344,126
1
W
Hun Batz
14,438
722
64
3
0
356,185
2
L
Ah Puch
12,209
610
97
5
0
310,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role