Player Matchup

Kukulkan
Kukulkan
Glisard
Kukulkan
Level 44
God Stats
10W - 14L
1,500 SR
Queue Stats
169W - 185L
1,397 Elo+
Solo
Olorun
Olorun
IronBlackWolfy6
Olorun
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 90L
1,556 Elo+
Party 2
Fafnir
Fafnir
Komoshiro1910
Fafnir
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
421W - 431L
1,566 Elo+
Party 2
King Arthur
King Arthur
ZackSoldierK
King Arthur
Level 44
God Stats
2W - 1L
1,713 SR
Queue Stats
167W - 168L
1,612 Elo+
Party 2
Fenrir
Fenrir
Zepingola
Fenrir
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
388W - 394L
1,558 Elo+
Party 2
Team Averages
Level 61
1,543 SR
1,538 Elo+

VS

Team Averages
Level 72
1,602 SR
1,540 Elo+
Achilles
Achilles
AloneKestrel61
Achilles
Level 44
God Stats
15W - 14L
1,415 SR
Queue Stats
68W - 71L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
CoastwardEye485
Heimdallr
Level 109
God Stats
20W - 19L
1,485 SR
Queue Stats
50W - 51L
1,535 Elo+
Party 1
Hachiman
Hachiman
DerpyBeast23
Hachiman
Level 77
God Stats
2W - 2L
1,733 SR
Queue Stats
21W - 22L
1,654 Elo+
Party 1
Scylla
Scylla
Yung_Isko
Scylla
Level 49
God Stats
7W - 7L
1,889 SR
Queue Stats
360W - 358L
1,587 Elo+
Solo
Sylvanus
Sylvanus
p4ck4punch m4n1
Sylvanus
Level 79
God Stats
9W - 13L
1,489 SR
Queue Stats
63W - 64L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Glisard
Kukulkan
20
9 / 6 / 11
19,510
976
55,848
23,272
11,996
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 4 / 13
17,104
855
20,921
24,444
11,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 3 / 15
18,738
937
23,061
24,856
27,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ZackSoldierK
King Arthur
20
2 / 3 / 16
16,960
848
20,118
35,486
44,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Zepingola
Fenrir
20
4 / 6 / 10
17,139
857
19,672
27,287
14,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
3 / 3 / 12
17,823
891
18,614
33,760
65,296
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
CoastwardEye485
Heimdallr
20
11 / 8 / 11
21,276
1,064
63,241
32,878
18,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
DerpyBeast23
Hachiman
20
4 / 7 / 7
17,478
874
25,907
29,398
14,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Yung_Isko
Scylla
19
1 / 0 / 1
14,466
723
2,225
1,387
402
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
20
3 / 7 / 17
18,528
926
15,984
47,038
57,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
70
25
Kills
22
22
Deaths
25
65
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
3
12
3
L
Heimdallr
CoastwardEye485
Heimdallr
11
8
11
2.06
L
Hachiman
DerpyBeast23
Hachiman
4
7
7
1.07
W
Kukulkan
Glisard
Kukulkan
9
6
11
2.42
W
4
4
13
2.63
W
6
3
15
4.5
L
Scylla
Yung_Isko
Scylla
1
0
1
1.5
W
King Arthur
ZackSoldierK
King Arthur
2
3
16
3.33
W
Fenrir
Zepingola
Fenrir
4
6
10
1.5
L
Sylvanus
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,620
Damage
125,971
135,345
Taken
144,461
110,163
Mitigated
156,421
36,494
Healing
45,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
18,614
7,064
1,184
3,119
33,760
65,296
0
25,672
8,088
0
39,990
L
Heimdallr
CoastwardEye485
Heimdallr
63,241
44,402
0
6,695
32,878
18,957
0
17,507
15,371
0
156,598
L
Hachiman
DerpyBeast23
Hachiman
25,907
18,965
315
3,991
29,398
14,176
0
19,427
9,971
0
54,528
W
Kukulkan
Glisard
Kukulkan
55,848
1,475
1,925
3,111
23,272
11,996
0
2,678
20,594
118,936
0
W
20,921
11,258
6,229
10,429
24,444
11,572
0
3,898
20,546
52,988
0
W
23,061
6,728
0
7,057
24,856
27,525
0
4,161
20,695
58,500
0
L
Scylla
Yung_Isko
Scylla
2,225
134
0
0
1,387
402
0
710
677
11,288
0
W
King Arthur
ZackSoldierK
King Arthur
20,118
2,987
0
5,828
35,486
44,436
0
3,707
31,779
0
39,401
W
Fenrir
Zepingola
Fenrir
19,672
3,479
0
1,915
27,287
14,634
0
3,765
22,711
0
34,660
L
Sylvanus
15,984
395
11,733
18,395
47,038
57,590
0
36,514
10,524
26,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,451
Gold Earned
89,571
410
Minions Killed
395
14
Camps Cleared
6
2,038,849
Distance Traveled
1,421,044
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,823
891
50
3
1
335,863
1
L
Heimdallr
21,276
1,064
236
12
4
325,892
0
L
Hachiman
17,478
874
74
4
1
317,903
0
W
Kukulkan
19,510
976
193
10
1
383,175
1
W
Olorun
17,104
855
85
4
4
343,104
0
W
Fafnir
18,738
937
74
4
0
394,476
0
L
Scylla
14,466
723
13
1
0
72,537
1
W
King Arthur
16,960
848
33
2
2
462,906
0
W
Fenrir
17,139
857
25
1
7
455,188
0
L
Sylvanus
18,528
926
22
1
0
368,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role