Player Matchup

Heimdallr
Heimdallr
ProjectDJ-
Heimdallr
Level 38
God Stats
2W - 1L
1,755 SR
Queue Stats
21W - 23L
1,559 Elo+
Party 1
Yemoja
Yemoja
Yungtrigga227
Yemoja
Level 82
God Stats
2W - 6L
1,459 SR
Queue Stats
25W - 30L
1,548 Elo+
Party 1
Ymir
Ymir
jj10q
Ymir
Level 48
God Stats
2W - 2L
1,536 SR
Queue Stats
6W - 10L
1,412 Elo+
Party 1
Team Averages
Level 56
1,583 SR
1,506 Elo+

VS

Team Averages
Level 74
1,359 SR
1,362 Elo+
Rama
Rama
Jusbegaming
Rama
Level 66
God Stats
1W - 4L
1,291 SR
Queue Stats
79W - 71L
1,379 Elo+
Party 2
Chang'e
Chang'e
TyrAnassasi
Chang'e
Level 64
God Stats
73W - 50L
1,285 SR
Queue Stats
126W - 125L
1,316 Elo+
Party 2
Achilles
Achilles
the-manwithaplan
Achilles
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 135L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ProjectDJ-
Heimdallr
11
2 / 7 / 7
10,764
598
7,802
13,355
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 4 / 4
11,441
636
11,504
15,466
6,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
jj10q
Ymir
12
3 / 6 / 5
11,936
663
7,608
18,509
20,376
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
12,204
678
11,342
8,467
3,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
TyrAnassasi
Chang'e
13
4 / 4 / 10
11,755
653
14,669
13,211
4,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 3 / 7
12,678
704
12,905
18,066
20,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
17
17
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Heimdallr
ProjectDJ-
Heimdallr
2
7
7
0.79
W
Chang'e
TyrAnassasi
Chang'e
4
4
10
2.25
L
5
4
4
1.75
L
Ymir
jj10q
Ymir
3
6
5
0.92
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
38,916
47,330
Taken
39,744
31,455
Mitigated
28,446
10,526
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,342
9,879
300
1,472
8,467
3,212
689
3,893
4,574
0
43,295
L
Heimdallr
ProjectDJ-
Heimdallr
7,802
3,275
258
1,481
13,355
5,074
428
3,207
10,148
0
34,133
W
Chang'e
TyrAnassasi
Chang'e
14,669
1,026
4,771
7,010
13,211
4,557
703
6,713
6,498
48,152
0
L
11,504
2,038
1,199
3,348
15,466
6,005
120
6,178
9,288
40,940
0
L
Ymir
jj10q
Ymir
7,608
1,770
488
3,752
18,509
20,376
41
5,332
13,177
25,309
923
W
12,905
4,748
0
3,522
18,066
20,677
1,217
8,021
10,045
0
46,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
36,637
139
Minions Killed
196
0
Camps Cleared
0
899,067
Distance Traveled
921,971
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,204
678
70
4
0
246,337
0
L
Heimdallr
10,764
598
63
4
0
279,673
0
W
Chang'e
11,755
653
65
4
0
325,764
2
L
Yemoja
11,441
636
57
3
0
303,518
4
L
Ymir
11,936
663
19
1
0
315,876
5
W
Achilles
12,678
704
61
3
0
349,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role