Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ArsenicLlama
Ares
Level 112
God Stats
7W - 5L
1,477 SR
Queue Stats
170W - 161L
1,415 Elo+
Party 1
Loki
Loki
BTK Reyes
Loki
Level 109
God Stats
10W - 23L
1,696 SR
Queue Stats
628W - 625L
1,534 Elo+
Solo
Odin
Odin
El_Dominicano219
Odin
Level 109
God Stats
5W - 1L
1,154 SR
Queue Stats
132W - 138L
1,363 Elo+
Solo
Skadi
Skadi
JDLUNA
Skadi
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 75L
1,524 Elo+
Solo
Team Averages
Level 122
1,465 SR
1,467 Elo+

VS

Team Averages
Level 109
1,500 SR
1,455 Elo+
Anhur
Anhur
CuteAsianGrill
Anhur
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Raijin
Raijin
Il Faunz
Raijin
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
309W - 313L
1,555 Elo+
Solo
Olorun
Olorun
MaréchalDuMarché
Olorun
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 123L
1,319 Elo+
Solo
Janus
Janus
gregdrago45
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,389 Elo+
Solo
Serqet
Serqet
joseeal1014
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
9 / 2 / 7
10,099
918
15,743
8,520
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 2 / 13
8,205
746
2,802
8,429
6,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
16
4 / 1 / 8
9,007
819
2,700
4,911
2,099
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 10
8,387
762
4,726
9,464
6,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
JDLUNA
Skadi
16
4 / 1 / 9
9,318
847
6,333
6,188
2,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
7,788
708
4,230
5,683
2,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Il Faunz
Raijin
15
1 / 3 / 5
7,776
707
10,122
5,654
2,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 4 / 2
7,531
685
3,660
6,950
2,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 4
7,230
657
5,346
9,687
3,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
13
1 / 4 / 4
7,662
697
1,996
7,661
5,001
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
18
Kills
6
6
Deaths
18
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
2
7
6.25
W
0
2
13
3.25
W
Loki
4
1
8
8
L
2
1
4
4
W
1
0
10
6
L
Raijin
Il Faunz
Raijin
1
3
5
1.17
W
Skadi
JDLUNA
Skadi
4
1
9
8.5
L
2
4
2
0.75
L
0
6
4
0.33
L
Serqet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,304
Damage
25,354
37,512
Taken
35,635
20,677
Mitigated
15,811
10,776
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,743
309
873
2,330
8,520
3,298
1,227
3,961
3,914
36,278
0
W
2,802
0
370
205
8,429
6,370
264
4,851
3,578
6,013
0
W
Loki
2,700
603
888
441
4,911
2,099
686
2,432
2,479
0
15,649
L
4,230
1,091
719
1,910
5,683
2,282
0
3,285
2,398
0
12,840
W
4,726
529
1,153
3,280
9,464
6,396
181
4,179
5,129
0
14,446
L
Raijin
Il Faunz
Raijin
10,122
373
150
173
5,654
2,241
0
2,878
2,776
28,561
0
W
Skadi
JDLUNA
Skadi
6,333
700
358
878
6,188
2,514
2,958
3,705
2,213
0
18,377
L
3,660
2,030
1,100
937
6,950
2,821
0
3,564
3,386
12,888
0
L
5,346
247
1,404
1,116
9,687
3,466
0
4,333
5,354
14,996
0
L
Serqet
1,996
236
2,094
1,042
7,661
5,001
0
4,485
3,176
0
3,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
37,987
128
Minions Killed
112
0
Camps Cleared
0
1,031,143
Distance Traveled
807,178
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,099
918
43
4
0
186,340
1
W
Ares
8,205
746
8
1
0
188,923
1
W
Loki
9,007
819
20
2
0
236,371
0
L
Anhur
7,788
708
26
2
0
208,417
4
W
Odin
8,387
762
21
2
0
240,829
5
L
Raijin
7,776
707
32
3
0
130,993
0
W
Skadi
9,318
847
36
3
0
178,680
2
L
Olorun
7,531
685
21
2
0
147,855
0
L
Janus
7,230
657
22
2
0
187,173
3
L
Serqet
7,662
697
11
1
0
132,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role