Player Matchup

Ymir
Ymir
Bronze III
CUSHION69PUSHIN
Ymir
Bronze III
Level 63
God Stats
2W - 1L
1,623 SR
Queue Stats
15W - 9L
1,178 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
ISIMIOIKIEI
Baron Samedi
Silver IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
zX StarGazer Xz
Fenrir
Bronze III
Level 126
God Stats
1W - 0L
1,482 SR
Queue Stats
15W - 12L
945 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,535 SR
1,207 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,474 SR
1,380 MMR
Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ELPEITORPRO
Sun Wukong
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 132L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
KDizzle776176
Vulcan
Silver V
Level 158
God Stats
32W - 25L
1,423 SR
Queue Stats
135W - 133L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 13
19,845
601
10,902
36,411
46,406
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ISIMIOIKIEI
Baron Samedi
20
15 / 7 / 8
23,128
701
35,815
30,440
12,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 10 / 10
22,357
677
27,901
30,346
19,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
OdinChaacBacchusHeraKumbhakarna

VS

Bans
HeimdallrZeusAwilixKukulkanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 9 / 10
19,968
605
24,562
24,771
7,131
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ELPEITORPRO
Sun Wukong
16
6 / 7 / 12
18,889
572
21,029
36,156
44,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
10 / 12 / 7
20,878
633
36,708
24,458
7,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
28
Kills
23
23
Deaths
28
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
9
10
1.33
W
2
6
13
1.42
L
Sun Wukong
ELPEITORPRO
Sun Wukong
6
7
12
1.71
W
Baron Samedi
ISIMIOIKIEI
Baron Samedi
15
7
8
2.71
L
10
12
7
1.13
W
11
10
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,618
Damage
82,299
97,197
Taken
85,385
78,123
Mitigated
59,252
26,077
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
24,562
17,470
0
7,230
24,771
7,131
2,505
10,696
14,075
0
99,127
W
10,902
714
1,698
3,774
36,411
46,406
225
12,316
24,095
59,523
2,351
L
Sun Wukong
ELPEITORPRO
Sun Wukong
21,029
4,308
0
5,546
36,156
44,705
330
23,545
12,611
0
64,806
W
Baron Samedi
ISIMIOIKIEI
Baron Samedi
35,815
1,982
3,267
10,110
30,440
12,194
124
12,131
18,309
136,486
0
L
36,708
17,658
0
3,816
24,458
7,416
579
12,042
12,416
102,142
0
W
27,901
7,969
0
7,228
30,346
19,523
2,588
12,349
17,997
0
128,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,330
Gold Earned
59,735
380
Minions Killed
316
0
Camps Cleared
0
1,634,885
Distance Traveled
1,449,497
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
19,968
605
140
4
0
468,389
12
W
Ymir
19,845
601
54
2
0
543,336
6
L
Sun Wukong
18,889
572
71
2
0
499,153
4
W
Baron Samedi
23,128
701
212
6
0
560,956
1
L
Vulcan
20,878
633
105
3
0
481,955
11
W
Fenrir
22,357
677
114
3
0
530,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role