Player Matchup

Chang'e
Chang'e
Gold IV
AuRa x Shift
Chang'e
Gold IV
Level 96
God Stats
0W - 2L
1,312 SR
Queue Stats
33W - 23L
1,525 MMR
Party 2
Ullr
Ullr
Gold V
Berlin Cobi
Ullr
Gold V
Level 160
God Stats
27W - 27L
1,490 SR
Queue Stats
960W - 900L
1,296 MMR
Party 1
Janus
Janus
Silver II
Lightning_Dash56
Janus
Silver II
Level 68
God Stats
2W - 6L
1,348 SR
Queue Stats
105W - 103L
1,250 MMR
Party 2
Hercules
Hercules
Silver IV
RegiusTheEternal
Hercules
Silver IV
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,385 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
reymun
Kuzenbo
Gold III
Level 129
God Stats
22W - 14L
1,825 SR
Queue Stats
285W - 262L
1,498 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,495 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,348 SR
1,390 MMR
Xbalanque
Xbalanque
Gold III
A1C_Philly
Xbalanque
Gold III
Level 155
God Stats
28W - 17L
1,341 SR
Queue Stats
332W - 358L
1,387 MMR
Solo
Bacchus
Bacchus
Silver II
Bearded_SHEP
Bacchus
Silver II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,379 MMR
Solo
Heimdallr
Heimdallr
Silver I
Shoot Bruh
Heimdallr
Silver I
Level 116
God Stats
6W - 4L
1,341 SR
Queue Stats
73W - 74L
1,403 MMR
Solo
He Bo
He Bo
Gold IV
VoltzArcher
He Bo
Gold IV
Level 124
God Stats
11W - 13L
1,285 SR
Queue Stats
251W - 236L
1,400 MMR
Solo
Bellona
Bellona
Bronze I
iLoveToxicity
Bellona
Bronze I
Level 62
God Stats
1W - 6L
1,272 SR
Queue Stats
34W - 45L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AuRa x Shift
Chang'e
20
3 / 9 / 7
15,690
490
14,162
26,786
9,682
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 7 / 7
14,359
449
13,886
22,207
8,255
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 11 / 5
13,989
437
12,892
23,526
7,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 6 / 9
14,114
441
14,961
32,529
56,770
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
reymun
Kuzenbo
20
11 / 5 / 5
16,629
520
26,370
33,153
64,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
OdinBastetYemojaKukulkan

VS

Bans
EsetKing ArthurJormungandrMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A1C_Philly
Xbalanque
20
11 / 5 / 13
18,362
574
32,412
27,178
13,404
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Bearded_SHEP
Bacchus
19
1 / 3 / 18
15,583
487
9,710
22,093
27,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Shoot Bruh
Heimdallr
20
7 / 6 / 9
16,686
521
20,958
23,659
12,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 6 / 13
20,376
637
37,877
20,640
9,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
20
4 / 2 / 15
17,524
548
14,899
23,351
33,980
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
22
Kills
38
38
Deaths
22
33
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
A1C_Philly
Xbalanque
11
5
13
3.5
L
Chang'e
AuRa x Shift
Chang'e
3
9
7
0.72
W
Bacchus
Bearded_SHEP
Bacchus
1
3
18
3.33
L
4
7
7
1.07
L
3
11
5
0.5
L
1
6
9
0.92
W
Heimdallr
Shoot Bruh
Heimdallr
7
6
9
1.92
W
15
6
13
3.58
W
Bellona
4
2
15
5.75
L
Kuzenbo
reymun
Kuzenbo
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,271
Damage
115,856
138,201
Taken
116,921
146,912
Mitigated
96,483
34,306
Healing
44,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
A1C_Philly
Xbalanque
32,412
17,529
0
13,305
27,178
13,404
6,561
15,090
12,088
0
157,673
L
Chang'e
AuRa x Shift
Chang'e
14,162
934
3,728
12,462
26,786
9,682
86
12,804
13,982
135,661
0
W
Bacchus
Bearded_SHEP
Bacchus
9,710
1,256
2,202
3,471
22,093
27,781
504
8,186
13,907
36,023
0
L
13,886
4,018
0
2,210
22,207
8,255
128
10,234
11,969
0
100,263
L
12,892
108
0
1,580
23,526
7,311
65
5,944
17,582
96,918
0
L
14,961
3,248
291
12,409
32,529
56,770
1,955
9,605
22,924
0
93,892
W
Heimdallr
Shoot Bruh
Heimdallr
20,958
11,445
0
6,461
23,659
12,021
5,380
11,003
12,656
0
120,763
W
37,877
1,053
0
8,737
20,640
9,297
2,221
10,721
9,919
172,025
0
W
Bellona
14,899
4,050
0
10,676
23,351
33,980
3,146
7,931
15,420
0
110,026
L
Kuzenbo
reymun
Kuzenbo
26,370
6,102
0
1,626
33,153
64,894
224
9,597
23,556
62,188
3,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,781
Gold Earned
88,531
735
Minions Killed
831
0
Camps Cleared
0
2,924,076
Distance Traveled
2,833,595
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
18,362
574
216
7
0
472,984
1
L
Chang'e
15,690
490
190
6
0
602,893
0
W
Bacchus
15,583
487
43
1
0
625,190
5
L
Ullr
14,359
449
159
5
0
600,600
0
L
Janus
13,989
437
149
5
0
524,184
0
L
Hercules
14,114
441
174
5
0
539,994
6
W
Heimdallr
16,686
521
156
5
0
503,505
5
W
He Bo
20,376
637
211
7
0
623,090
7
W
Bellona
17,524
548
205
6
0
608,826
6
L
Kuzenbo
16,629
520
63
2
0
656,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role