Player Matchup

Baron Samedi
Baron Samedi
Silver II
l-Dunzo-I
Baron Samedi
Silver II
Level 89
God Stats
6W - 4L
1,318 SR
Queue Stats
16W - 20L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,318 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,929 SR
1,564 MMR
Neith
Neith
Bronze I
SSC Tutara117
Neith
Bronze I
Level 138
God Stats
2W - 3L
1,929 SR
Queue Stats
2W - 4L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
l-Dunzo-I
Baron Samedi
18
4 / 4 / 0
13,912
773
12,164
16,700
9,718
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ArachneHeimdallrPersephoneHadesKali

VS

Bans
OdinNemesisCupidChronosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 0
14,352
797
10,626
15,838
7,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Baron Samedi
l-Dunzo-I
Baron Samedi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,164
Damage
10,626
16,700
Taken
15,838
9,718
Mitigated
7,399
6,862
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,626
3,765
0
6,238
15,838
7,399
1,439
12,097
3,741
0
97,054
W
Baron Samedi
l-Dunzo-I
Baron Samedi
12,164
718
0
6,862
16,700
9,718
2,083
342
16,358
88,237
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,912
Gold Earned
14,352
147
Minions Killed
181
0
Camps Cleared
0
288,264
Distance Traveled
302,881
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,352
797
181
10
0
302,881
3
W
Baron Samedi
13,912
773
147
8
0
288,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role