Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
18W - 11L
1,746 SR
Queue Stats
180W - 185L
1,673 Elo+
Party 2
Sun Wukong
Sun Wukong
ameii
Sun Wukong
Level 7
God Stats
1W - 3L
1,299 SR
Queue Stats
4W - 4L
1,495 Elo+
Party 2
Hel
Hel
kacoon23
Hel
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 154L
1,495 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,554 Elo+

VS

Team Averages
Level 25
1,783 SR
1,669 Elo+
Bakasura
Bakasura
Cezeyz
Bakasura
Level 18
God Stats
16W - 4L
1,776 SR
Queue Stats
25W - 11L
1,674 Elo+
Party 1
Chaac
Chaac
RaW Budz
Chaac
Level 29
God Stats
44W - 27L
1,730 SR
Queue Stats
167W - 167L
1,681 Elo+
Party 1
Vulcan
Vulcan
SelectGoose5572
Vulcan
Level 28
God Stats
10W - 9L
1,842 SR
Queue Stats
125W - 122L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 9 / 8
16,471
784
18,146
25,334
7,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
ameii
Sun Wukong
12
1 / 13 / 7
12,140
578
4,966
24,986
10,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
9 / 10 / 4
16,062
765
18,325
18,685
5,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cezeyz
Bakasura
17
16 / 10 / 7
16,961
808
22,232
22,637
8,992
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
RaW Budz
Chaac
17
7 / 4 / 17
15,608
743
14,313
19,719
13,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 5 / 18
16,208
772
23,122
12,994
4,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
19
Kills
32
32
Deaths
19
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
9
8
1.44
W
Bakasura
Cezeyz
Bakasura
16
10
7
1.95
W
Chaac
RaW Budz
Chaac
7
4
17
3.88
W
9
5
18
3.6
L
Sun Wukong
ameii
Sun Wukong
1
13
7
0.35
L
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
59,667
69,005
Taken
55,350
23,432
Mitigated
26,844
17,092
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,146
7,708
0
7,496
25,334
7,389
2,410
9,317
14,387
0
103,547
W
Bakasura
Cezeyz
Bakasura
22,232
13,203
1,378
4,409
22,637
8,992
1,045
5,420
17,217
220
50,227
W
Chaac
RaW Budz
Chaac
14,313
2,744
202
7,864
19,719
13,599
804
8,824
10,895
0
52,278
W
23,122
7,199
0
3,021
12,994
4,253
826
4,138
8,856
72,912
0
L
Sun Wukong
ameii
Sun Wukong
4,966
2,198
0
494
24,986
10,623
58
9,199
14,355
0
25,259
L
18,325
1,112
4,205
4,897
18,685
5,420
220
5,200
12,177
74,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
48,777
315
Minions Killed
237
0
Camps Cleared
0
971,320
Distance Traveled
1,163,571
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,471
784
132
6
0
347,686
6
W
Bakasura
16,961
808
66
3
0
378,828
2
W
Chaac
15,608
743
72
3
0
394,277
2
W
Vulcan
16,208
772
99
5
0
390,466
6
L
Sun Wukong
12,140
578
42
2
0
293,309
0
L
Hel
16,062
765
141
7
0
330,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role