Player Matchup

Jormungandr
Jormungandr
AA-MAC-
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,475 Elo+
Solo
Arachne
Arachne
AjtheKillerDuck
Arachne
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 132L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BelovedUsurper
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,231 Elo+
Solo
Medusa
Medusa
Distant_Chanting
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 74L
1,491 Elo+
Solo
Yemoja
Yemoja
Robin-497
Yemoja
Level 7
God Stats
1W - 7L
1,260 SR
Queue Stats
30W - 46L
1,500 Elo+
Party 1
Team Averages
Level 20
1,452 SR
1,439 Elo+

VS

Team Averages
Level 17
1,534 SR
1,462 Elo+
Geb
Geb
 
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,285 Elo+
Solo
Pele
Pele
Ghoulghostdevil
Pele
Level 16
God Stats
9W - 14L
1,500 SR
Queue Stats
60W - 72L
1,283 Elo+
Solo
Hel
Hel
Ice Breaker 39
Hel
Level 29
God Stats
34W - 19L
1,704 SR
Queue Stats
66W - 63L
1,645 Elo+
Party 2
Izanami
Izanami
Whitlv
Izanami
Level 25
God Stats
28W - 28L
1,580 SR
Queue Stats
43W - 55L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
patomen2018
Jormungandr
Level 11
God Stats
1W - 4L
1,384 SR
Queue Stats
3W - 10L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AA-MAC-
Jormungandr
20
3 / 5 / 10
14,712
525
8,433
23,806
24,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
18 / 7 / 5
18,472
660
22,177
31,677
13,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 14
15,056
538
20,758
15,116
4,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 5 / 12
15,613
558
22,040
19,775
7,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Robin-497
Yemoja
18
1 / 6 / 7
12,864
459
5,868
15,349
5,899
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 12 / 1
8,210
293
408
13,680
4,760
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
17 / 8 / 5
16,254
581
32,502
29,753
18,958
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
2 / 5 / 8
12,781
456
12,439
15,454
7,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Whitlv
Izanami
15
5 / 6 / 5
11,122
397
10,090
13,246
4,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
patomen2018
Jormungandr
20
7 / 12 / 5
13,745
491
11,223
27,500
16,726
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
41
Kills
31
31
Deaths
43
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
12
1
0.04
W
Jormungandr
AA-MAC-
Jormungandr
3
5
10
1.6
W
18
7
5
2.93
W
8
8
14
1.88
W
11
5
12
3.4
L
17
8
5
2.44
L
2
5
8
1.2
W
Yemoja
Robin-497
Yemoja
1
6
7
0.75
L
Izanami
Whitlv
Izanami
5
6
5
1.25
L
Jormungandr
patomen2018
Jormungandr
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
66,662
105,723
Taken
99,633
56,412
Mitigated
51,826
31,505
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
408
360
0
0
13,680
4,760
0
4,235
9,445
3,379
0
W
Jormungandr
AA-MAC-
Jormungandr
8,433
2,146
0
1,524
23,806
24,365
782
6,552
17,254
83,631
0
W
22,177
15,383
0
14,211
31,677
13,976
5,792
4,929
26,748
0
146,958
W
20,758
5,658
0
3,508
15,116
4,642
2,945
4,820
10,296
66,280
0
W
22,040
14,706
0
7,569
19,775
7,530
6,959
8,772
11,003
0
82,221
L
32,502
6,561
0
2,221
29,753
18,958
1,106
8,761
20,992
0
124,197
L
12,439
252
6,124
8,074
15,454
7,023
2,086
6,336
9,118
76,868
0
W
Yemoja
Robin-497
Yemoja
5,868
1,026
2,634
2,059
15,349
5,899
156
3,428
11,921
57,835
0
L
Izanami
Whitlv
Izanami
10,090
5,706
243
1,153
13,246
4,359
104
5,092
8,154
0
40,843
L
Jormungandr
patomen2018
Jormungandr
11,223
2,008
219
3,897
27,500
16,726
1,102
10,635
16,865
81,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,717
Gold Earned
62,112
521
Minions Killed
509
0
Camps Cleared
0
2,242,755
Distance Traveled
2,002,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,210
293
2
0
0
251,262
0
W
Jormungandr
14,712
525
97
3
0
425,763
0
W
Arachne
18,472
660
207
7
0
509,074
0
W
Nu Wa
15,056
538
51
2
0
453,891
0
W
Medusa
15,613
558
98
4
0
445,845
1
L
Pele
16,254
581
188
7
0
484,703
0
L
Hel
12,781
456
147
5
0
498,509
1
W
Yemoja
12,864
459
68
2
0
408,182
0
L
Izanami
11,122
397
68
2
0
371,196
3
L
Jormungandr
13,745
491
104
4
0
397,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role